LeviLamina
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WeatherConstants.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/minecraft_renderer/constantbuffers/ConstantBufferConstantsBase.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace mce { class ShaderConstantFloat4; }
11// clang-format on
12
13namespace mce {
14
15class WeatherConstants : public ::mce::ConstantBufferConstantsBase {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> POSITION_OFFSET;
20 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> VELOCITY;
21 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> ALPHA;
22 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> VIEW_POSITION;
23 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> SIZE_SCALE;
24 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> FORWARD;
25 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> UV_INFO;
26 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> PARTICLE_BOX;
27 // NOLINTEND
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 virtual void init() /*override*/;
33 // NOLINTEND
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI WeatherConstants();
39 // NOLINTEND
40
41public:
42 // constructor thunks
43 // NOLINTBEGIN
44 MCAPI void* $ctor();
45 // NOLINTEND
46
47public:
48 // virtual function thunks
49 // NOLINTBEGIN
50 MCAPI void $init();
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCNAPI static void** $vftable();
57 // NOLINTEND
58};
59
60} // namespace mce
Definition ShaderConstantFloat4.h:7
Definition WeatherConstants.h:7
static MCAPI void ** $vftable()