LeviLamina
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RamGoalItemDropperImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/ram_attack_goal_utils/RamGoalItemDropperInterface.h"
7
8// auto generated forward declare list
9// clang-format off
10class Vec3;
11// clang-format on
12
13namespace RamAttackGoalUtils {
14
16public:
17 // member variables
18 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 1
33 virtual void tryDropHorn(::Vec3 dropPos) const /*override*/;
34
35 // vIndex: 2
36 virtual void checkForHornDropOnCollision(::Vec3 collisionPos) /*override*/;
37
38 // vIndex: 3
39 virtual void dontDropHorn() /*override*/;
40
41 // vIndex: 0
42 virtual ~RamGoalItemDropperImpl() /*override*/ = default;
43 // NOLINTEND
44
45public:
46 // destructor thunk
47 // NOLINTBEGIN
48
49 // NOLINTEND
50
51public:
52 // virtual function thunks
53 // NOLINTBEGIN
54 MCAPI void $tryDropHorn(::Vec3 dropPos) const;
55
56 MCAPI void $checkForHornDropOnCollision(::Vec3 collisionPos);
57
58 MCAPI void $dontDropHorn();
59 // NOLINTEND
60
61public:
62 // vftables
63 // NOLINTBEGIN
64 MCAPI static void** $vftable();
65 // NOLINTEND
66};
67
68} // namespace RamAttackGoalUtils
Definition RamGoalItemDropperImpl.h:15
Definition RamGoalItemDropperInterface.h:12
Definition Vec3.h:10
Definition Alias.h:14