LeviLamina
Loading...
Searching...
No Matches
ChannelTransformAxisType.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
enum class
ChannelTransformAxisType :
int
{
6
Uniform = 0,
7
Xyz = 1,
8
Arbitrary = 2,
9
Count = 3,
10
};
src
mc
world
actor
animation
ChannelTransformAxisType.h
Generated on Sat Apr 26 2025 05:56:04 for LeviLamina by
1.12.0