LeviLamina
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CampfireBlockActor Member List

This is the complete list of members for CampfireBlockActor, including all inherited members.

$_getUpdatePacket(::BlockSource &) (defined in CampfireBlockActor)CampfireBlockActor
$_onUpdatePacket(::CompoundTag const &data, ::BlockSource &region) (defined in CampfireBlockActor)CampfireBlockActor
$_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActor
$clearCache() (defined in BlockActor)BlockActor
$ctor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor)BlockActor
$dtor() (defined in BlockActor)BlockActor
$eraseLootTable() (defined in BlockActor)BlockActor
$fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActor
$getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
$getContainer() (defined in BlockActor)BlockActor
$getContainer() const (defined in BlockActor)BlockActor
$getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
$getCustomName() const (defined in BlockActor)BlockActor
$getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in BlockActor)BlockActor
$getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor)BlockActor
$getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
$getName() const (defined in BlockActor)BlockActor
$getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
$getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
$getRepairCost() const (defined in BlockActor)BlockActor
$getShadowRadius(::BlockSource &) const (defined in CampfireBlockActor)CampfireBlockActor
$getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$hasAlphaLayer() const (defined in BlockActor)BlockActor
$isCustomNameSaved() (defined in BlockActor)BlockActor
$isMovable(::BlockSource &) (defined in BlockActor)BlockActor
$isPreserved(::BlockSource &) const (defined in BlockActor)BlockActor
$load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in CampfireBlockActor)CampfireBlockActor
$loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActor
$onChanged(::BlockSource &region) (defined in CampfireBlockActor)CampfireBlockActor
$onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActor
$onMove() (defined in BlockActor)BlockActor
$onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
$onPlace(::BlockSource &) (defined in BlockActor)BlockActor
$onRemoved(::BlockSource &) (defined in BlockActor)BlockActor
$onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActor
$save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in CampfireBlockActor)CampfireBlockActor
$saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActor
$saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor)BlockActor
$setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActor
$setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActor
$tick(::BlockSource &region) (defined in CampfireBlockActor)CampfireBlockActor
$triggerEvent(int, int) (defined in BlockActor)BlockActor
$vftable() (defined in CampfireBlockActor)CampfireBlockActorstatic
_createIdClassMap() (defined in BlockActor)BlockActorstatic
_finishCooking(::BlockSource &region, int slot) (defined in CampfireBlockActor)CampfireBlockActor
_getUpdatePacket(::BlockSource &) (defined in CampfireBlockActor)CampfireBlockActor
_onUpdatePacket(::CompoundTag const &data, ::BlockSource &region) (defined in CampfireBlockActor)CampfireBlockActorvirtual
_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActorvirtual
BlockActor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor)BlockActor
clearCache() (defined in BlockActor)BlockActorvirtual
create(class CompoundTag const &nbt) (defined in BlockActor)BlockActorstatic
create(class CompoundTag const &nbt, class BlockPos const &pos) (defined in BlockActor)BlockActorstatic
dropAllItems(::BlockSource &region) (defined in CampfireBlockActor)CampfireBlockActor
eraseLootTable() (defined in BlockActor)BlockActorvirtual
fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
getCampfireTag(::BlockSource const &region) const (defined in CampfireBlockActor)CampfireBlockActor
getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
getContainer() (defined in BlockActor)BlockActor
getContainer() const (defined in BlockActor)BlockActor
getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
getCustomName() const (defined in BlockActor)BlockActor
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in BlockActor)BlockActorvirtual
getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor)BlockActor
getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
getName() const (defined in BlockActor)BlockActor
getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
getRepairCost() const (defined in BlockActor)BlockActorvirtual
getShadowRadius(::BlockSource &) const (defined in CampfireBlockActor)CampfireBlockActorvirtual
getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
hasAlphaLayer() const (defined in BlockActor)BlockActorvirtual
isCustomNameSaved() (defined in BlockActor)BlockActorvirtual
isMovable(::BlockSource &) (defined in BlockActor)BlockActorvirtual
isPreserved(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in CampfireBlockActor)CampfireBlockActorvirtual
loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActorvirtual
loadStatic(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BlockActor)BlockActorstatic
MapIdType typedef (defined in BlockActor)BlockActor
MapTypeId typedef (defined in BlockActor)BlockActor
mBB (defined in BlockActor)BlockActor
mBlock (defined in BlockActor)BlockActor
mCanRenderCustomName (defined in BlockActor)BlockActor
mChanged (defined in BlockActor)BlockActor
mClassIdMap() (defined in BlockActor)BlockActorstatic
mClientSideOnly (defined in BlockActor)BlockActor
mCookingItem (defined in CampfireBlockActor)CampfireBlockActor
mCookingTime (defined in CampfireBlockActor)CampfireBlockActor
mCustomName (defined in BlockActor)BlockActor
mDestroyDirection (defined in BlockActor)BlockActor
mDestroyProgress (defined in BlockActor)BlockActor
mDestroyTimer (defined in BlockActor)BlockActor
mFilteredCustomName (defined in BlockActor)BlockActor
mIdClassMap() (defined in BlockActor)BlockActorstatic
mIsMovable (defined in BlockActor)BlockActor
mNextSmokeParticleTick (defined in CampfireBlockActor)CampfireBlockActor
mPosition (defined in BlockActor)BlockActor
mRendererId (defined in BlockActor)BlockActor
mRepairCost (defined in BlockActor)BlockActor
mSaveCustomName (defined in BlockActor)BlockActor
mTerrainInterlockData (defined in BlockActor)BlockActor
mTickCount (defined in BlockActor)BlockActor
mType (defined in BlockActor)BlockActor
mWasLit (defined in CampfireBlockActor)CampfireBlockActor
onChanged(::BlockSource &region) (defined in CampfireBlockActor)CampfireBlockActorvirtual
onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onMove() (defined in BlockActor)BlockActorvirtual
onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActorvirtual
onPlace(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onRemoved(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActorvirtual
onUpdatePacket(::CompoundTag const &data, ::BlockSource &region, ::Player const *fromPlayer) (defined in BlockActor)BlockActor
refresh(optional_ref< class BlockSource > blockSource=std::nullopt) (defined in BlockActor)BlockActor
save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in CampfireBlockActor)CampfireBlockActorvirtual
saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActorvirtual
saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor)BlockActorvirtual
setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActorvirtual
setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
setItem(::BlockSource &item, ::ItemInstance const &) (defined in CampfireBlockActor)CampfireBlockActor
setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActorvirtual
signShadowRadius (defined in BlockActor)BlockActor
tick(::BlockSource &region) (defined in CampfireBlockActor)CampfireBlockActorvirtual
triggerEvent(int, int) (defined in BlockActor)BlockActorvirtual
~BlockActor() (defined in BlockActor)BlockActorvirtual
~CampfireBlockActor()=default (defined in CampfireBlockActor)CampfireBlockActorvirtual