LeviLamina
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LeashableDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/json_util/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ActorDefinitionTrigger.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntityContext;
13struct LeashablePreset;
14namespace JsonUtil { class EmptyClass; }
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 24, ::std::vector<::LeashablePreset>> mPresets;
22 ::ll::TypedStorage<1, 1, bool> mCanBeCut;
23 ::ll::TypedStorage<1, 1, bool> mCanBeStolen;
24 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnLeash;
25 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnUnleash;
26 ::ll::TypedStorage<1, 1, bool> mOnUnleashInteractOnly;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI void initialize(::EntityContext& entity, ::LeashableComponent& component) const;
33
34 MCAPI void uninitialize(::EntityContext& entity, ::LeashableComponent&) const;
35
37 // NOLINTEND
38
39public:
40 // static functions
41 // NOLINTBEGIN
42 MCAPI static void buildSchema(
44 );
45 // NOLINTEND
46
47public:
48 // destructor thunk
49 // NOLINTBEGIN
50 MCFOLD void $dtor();
51 // NOLINTEND
52};
Definition EntityContext.h:17
Definition EmptyClass.h:7
Definition JsonSchemaObjectNode.h:8
Definition LeashableComponent.h:17
Definition LeashableDefinition.h:17
Definition LeashablePreset.h:9