LeviLamina
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This is the complete list of members for DaylightDetectorBlockActor, including all inherited members.
$_getUpdatePacket(::BlockSource &) (defined in BlockActor) | BlockActor | |
$_onUpdatePacket(::CompoundTag const &, ::BlockSource &) (defined in BlockActor) | BlockActor | |
$_playerCanUpdate(::Player const &) const (defined in BlockActor) | BlockActor | |
$clearCache() (defined in BlockActor) | BlockActor | |
$ctor(::BlockPos const &pos) (defined in DaylightDetectorBlockActor) | DaylightDetectorBlockActor | |
$ctor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor) | BlockActor | |
$dtor() (defined in BlockActor) | BlockActor | |
$eraseLootTable() (defined in BlockActor) | BlockActor | |
$fixupOnLoad(::LevelChunk &) (defined in BlockActor) | BlockActor | |
$getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor) | BlockActor | |
$getContainer() (defined in BlockActor) | BlockActor | |
$getContainer() const (defined in BlockActor) | BlockActor | |
$getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor) | BlockActor | |
$getCustomName() const (defined in BlockActor) | BlockActor | |
$getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in BlockActor) | BlockActor | |
$getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor) | BlockActor | |
$getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
$getImmersiveReaderText(::BlockSource &) (defined in BlockActor) | BlockActor | |
$getName() const (defined in BlockActor) | BlockActor | |
$getOwningPiston(::BlockSource &) (defined in BlockActor) | BlockActor | |
$getOwningPiston(::BlockSource &) const (defined in BlockActor) | BlockActor | |
$getRepairCost() const (defined in BlockActor) | BlockActor | |
$getShadowRadius(::BlockSource &) const (defined in BlockActor) | BlockActor | |
$getUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
$hasAlphaLayer() const (defined in BlockActor) | BlockActor | |
$isCustomNameSaved() (defined in BlockActor) | BlockActor | |
$isMovable(::BlockSource &) (defined in BlockActor) | BlockActor | |
$isPreserved(::BlockSource &) const (defined in BlockActor) | BlockActor | |
$load(::ILevel &, ::CompoundTag const &tag, ::DataLoadHelper &) (defined in BlockActor) | BlockActor | |
$loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor) | BlockActor | |
$onChanged(::BlockSource &) (defined in BlockActor) | BlockActor | |
$onChunkLoaded(::LevelChunk &) (defined in BlockActor) | BlockActor | |
$onChunkUnloaded(::LevelChunk &) (defined in BlockActor) | BlockActor | |
$onCustomTagLoadDone(::BlockSource &) (defined in BlockActor) | BlockActor | |
$onMove() (defined in BlockActor) | BlockActor | |
$onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor) | BlockActor | |
$onPlace(::BlockSource &) (defined in BlockActor) | BlockActor | |
$onRemoved(::BlockSource &) (defined in BlockActor) | BlockActor | |
$onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor) | BlockActor | |
$save(::CompoundTag &tag, ::SaveContext const &) const (defined in BlockActor) | BlockActor | |
$saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor) | BlockActor | |
$saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor) | BlockActor | |
$setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor) | BlockActor | |
$setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | |
$setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | |
$shouldPreserve(::BlockSource &) (defined in BlockActor) | BlockActor | |
$tick(::BlockSource ®ion) (defined in DaylightDetectorBlockActor) | DaylightDetectorBlockActor | |
$triggerEvent(int, int) (defined in BlockActor) | BlockActor | |
$vftable() (defined in DaylightDetectorBlockActor) | DaylightDetectorBlockActor | static |
_createIdClassMap() (defined in BlockActor) | BlockActor | static |
_getUpdatePacket(::BlockSource &) (defined in BlockActor) | BlockActor | |
_onUpdatePacket(::CompoundTag const &, ::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
_playerCanUpdate(::Player const &) const (defined in BlockActor) | BlockActor | virtual |
BlockActor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor) | BlockActor | |
clearCache() (defined in BlockActor) | BlockActor | virtual |
create(class CompoundTag const &nbt) (defined in BlockActor) | BlockActor | static |
create(class CompoundTag const &nbt, class BlockPos const &pos) (defined in BlockActor) | BlockActor | static |
DaylightDetectorBlockActor(::BlockPos const &pos) (defined in DaylightDetectorBlockActor) | DaylightDetectorBlockActor | explicit |
eraseLootTable() (defined in BlockActor) | BlockActor | virtual |
fixupOnLoad(::LevelChunk &) (defined in BlockActor) | BlockActor | virtual |
getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor) | BlockActor | |
getContainer() (defined in BlockActor) | BlockActor | |
getContainer() const (defined in BlockActor) | BlockActor | |
getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor) | BlockActor | |
getCustomName() const (defined in BlockActor) | BlockActor | |
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in BlockActor) | BlockActor | virtual |
getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor) | BlockActor | |
getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
getImmersiveReaderText(::BlockSource &) (defined in BlockActor) | BlockActor | |
getName() const (defined in BlockActor) | BlockActor | |
getOwningPiston(::BlockSource &) (defined in BlockActor) | BlockActor | |
getOwningPiston(::BlockSource &) const (defined in BlockActor) | BlockActor | |
getRepairCost() const (defined in BlockActor) | BlockActor | virtual |
getShadowRadius(::BlockSource &) const (defined in BlockActor) | BlockActor | virtual |
getUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
hasAlphaLayer() const (defined in BlockActor) | BlockActor | virtual |
isCustomNameSaved() (defined in BlockActor) | BlockActor | virtual |
isMovable(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
isPreserved(::BlockSource &) const (defined in BlockActor) | BlockActor | virtual |
load(::ILevel &, ::CompoundTag const &tag, ::DataLoadHelper &) (defined in BlockActor) | BlockActor | virtual |
loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor) | BlockActor | virtual |
loadStatic(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BlockActor) | BlockActor | static |
MapIdType typedef (defined in BlockActor) | BlockActor | |
MapTypeId typedef (defined in BlockActor) | BlockActor | |
mBB (defined in BlockActor) | BlockActor | |
mBlock (defined in BlockActor) | BlockActor | |
mCanRenderCustomName (defined in BlockActor) | BlockActor | |
mChanged (defined in BlockActor) | BlockActor | |
mClassIdMap() (defined in BlockActor) | BlockActor | static |
mClientSideOnly (defined in BlockActor) | BlockActor | |
mCustomName (defined in BlockActor) | BlockActor | |
mDestroyDirection (defined in BlockActor) | BlockActor | |
mDestroyProgress (defined in BlockActor) | BlockActor | |
mDestroyTimer (defined in BlockActor) | BlockActor | |
mFilteredCustomName (defined in BlockActor) | BlockActor | |
mIdClassMap() (defined in BlockActor) | BlockActor | static |
mIsMovable (defined in BlockActor) | BlockActor | |
mPosition (defined in BlockActor) | BlockActor | |
mRendererId (defined in BlockActor) | BlockActor | |
mRepairCost (defined in BlockActor) | BlockActor | |
mSaveCustomName (defined in BlockActor) | BlockActor | |
mTerrainInterlockData (defined in BlockActor) | BlockActor | |
mTickCount (defined in BlockActor) | BlockActor | |
mType (defined in BlockActor) | BlockActor | |
onChanged(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
onChunkLoaded(::LevelChunk &) (defined in BlockActor) | BlockActor | virtual |
onChunkUnloaded(::LevelChunk &) (defined in BlockActor) | BlockActor | virtual |
onCustomTagLoadDone(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
onMove() (defined in BlockActor) | BlockActor | virtual |
onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor) | BlockActor | virtual |
onPlace(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
onRemoved(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor) | BlockActor | virtual |
onUpdatePacket(::CompoundTag const &data, ::BlockSource ®ion, ::Player const *fromPlayer) (defined in BlockActor) | BlockActor | |
refresh(optional_ref< class BlockSource > blockSource=std::nullopt) (defined in BlockActor) | BlockActor | |
save(::CompoundTag &tag, ::SaveContext const &) const (defined in BlockActor) | BlockActor | virtual |
saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor) | BlockActor | virtual |
saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor) | BlockActor | virtual |
setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor) | BlockActor | virtual |
setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | virtual |
setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | virtual |
shouldPreserve(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
signShadowRadius (defined in BlockActor) | BlockActor | |
tick(::BlockSource ®ion) (defined in DaylightDetectorBlockActor) | DaylightDetectorBlockActor | virtual |
triggerEvent(int, int) (defined in BlockActor) | BlockActor | virtual |
~BlockActor() (defined in BlockActor) | BlockActor | virtual |
~DaylightDetectorBlockActor()=default (defined in DaylightDetectorBlockActor) | DaylightDetectorBlockActor | virtual |