3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/screens/controllers/MinecraftScreenController.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
8#include "mc/deps/core/utility/pub_sub/Subscription.h"
13namespace Parties {
struct Party; }
21 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mCurrentPartyUpdateSubscription;
22 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mPartyProfileOptions;
23 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>
const> mButtonFactoryControlVector;
24 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::Parties::Party>> mParty;
25 ::ll::TypedStorage<1, 1, bool> mIsPartySystemAvailable;
26 ::ll::TypedStorage<1, 1, bool> mIsPlayersInWorldEnabled;
27 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mCurrentSocialIcon;
32 SocialButtonScreenController();
37 virtual ~SocialButtonScreenController() =
default;
43 MCAPI SocialButtonScreenController(
44 ::std::shared_ptr<::MinecraftScreenModel> model,
45 ::std::optional<::Bedrock::NotNullNonOwnerPtr<::Parties::PartySystem>> partySystem
48 MCAPI
void _onPartyChanged();
50 MCAPI
void _registerBindings();
52 MCAPI
void _updateSocialIconControl();
59 ::std::shared_ptr<::MinecraftScreenModel> model,
60 ::std::optional<::Bedrock::NotNullNonOwnerPtr<::Parties::PartySystem>> partySystem
Definition MinecraftScreenController.h:5
Definition MinecraftScreenModel.h:5
Definition PartySystem.h:7