LeviLamina
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JigsawJunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/Projection.h"
7
8namespace br::worldgen {
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 4, int> mSourceX;
15 ::ll::TypedStorage<4, 4, int> mSourceGroundY;
16 ::ll::TypedStorage<4, 4, int> mSourceZ;
17 ::ll::TypedStorage<4, 4, int> mDeltaY;
18 ::ll::TypedStorage<1, 1, ::Projection> mDestProjection;
19 // NOLINTEND
20};
21
22} // namespace br::worldgen
Definition JigsawJunction.h:10