3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/Item.h"
18 MCNAPI static ::std::vector<::ItemStack>
const
25 MCNAPI static ::Item::Tier
const&
DIAMOND();
27 MCNAPI static ::Item::Tier
const&
GOLD();
29 MCNAPI static ::Item::Tier
const&
IRON();
33 MCNAPI static ::Item::Tier
const&
STONE();
35 MCNAPI static ::Item::Tier
const&
WOOD();
Definition BaseGameVersion.h:8
Definition ItemStack.h:25
Definition VanillaItemTiers.h:14
static MCAPI ::Item::Tier const & WOOD()
static MCAPI ::Item::Tier const & IRON()
static MCAPI ::Item::Tier const & DIAMOND()
static MCAPI ::Item::Tier const & STONE()
static MCAPI ::std::vector<::ItemStack > const getTierItems(::Item::Tier const &tier, ::BaseGameVersion const &baseGameVersion)
static MCAPI ::Item::Tier const & GOLD()
static MCAPI ::Item::Tier const & NETHERITE()