LeviLamina
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HorsePostTravelSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/Optional.h"
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#include "mc/deps/ecs/strict/EntityModifier.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorDataDirtyFlagsComponent
;
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struct
ActorDataFlagComponent
;
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struct
ActorMovementTickNeededComponent
;
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struct
HorseFlagComponent
;
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struct
HorseLandedOnGroundFlagComponent
;
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struct
HorseStandCounterComponent
;
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// clang-format on
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namespace
HorsePostTravelSystem {
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// functions
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// NOLINTBEGIN
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MCNAPI
void
_doPostTravelSystem(
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::entt::type_list<::Include<::ActorMovementTickNeededComponent, ::HorseFlagComponent>>,
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::StrictEntityContext
const
& context,
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::HorseStandCounterComponent& horseStandCounter,
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::ActorDataFlagComponent& actorDataFlag,
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::ActorDataDirtyFlagsComponent& dirtyFlags,
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::Optional<::HorseLandedOnGroundFlagComponent> horseLandedOnGround,
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::EntityModifier<::HorseLandedOnGroundFlagComponent> modifier
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);
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// NOLINTEND
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}
// namespace HorsePostTravelSystem
StrictEntityContext
Definition
StrictEntityContext.h:8
ActorDataDirtyFlagsComponent
Definition
ActorDataDirtyFlagsComponent.h:5
ActorDataFlagComponent
Definition
ActorDataFlagComponent.h:9
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
HorseFlagComponent
Definition
HorseFlagComponent.h:5
HorseLandedOnGroundFlagComponent
Definition
HorseLandedOnGroundFlagComponent.h:5
HorseStandCounterComponent
Definition
HorseStandCounterComponent.h:5
src
mc
entity
systems
HorsePostTravelSystem.h
Generated on
for LeviLamina by
1.16.1