LeviLamina
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HorsePostTravelSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
19// clang-format on
20
21namespace HorsePostTravelSystem {
22// functions
23// NOLINTBEGIN
24MCNAPI void _doPostTravelSystem(
25 ::entt::type_list<::Include<::ActorMovementTickNeededComponent, ::HorseFlagComponent>>,
26 ::StrictEntityContext const& context,
27 ::HorseStandCounterComponent& horseStandCounter,
28 ::ActorDataFlagComponent& actorDataFlag,
29 ::ActorDataDirtyFlagsComponent& dirtyFlags,
30 ::Optional<::HorseLandedOnGroundFlagComponent> horseLandedOnGround,
31 ::EntityModifier<::HorseLandedOnGroundFlagComponent> modifier
32);
33// NOLINTEND
34
35} // namespace HorsePostTravelSystem
Definition StrictEntityContext.h:8
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:9
Definition ActorMovementTickNeededComponent.h:5
Definition HorseFlagComponent.h:5
Definition HorseLandedOnGroundFlagComponent.h:5
Definition HorseStandCounterComponent.h:5