14 ::ll::TypedStorage<4, 12, ::NetworkBlockPosition> mPos;
15 ::ll::TypedStorage<4, 12, ::NetworkBlockPosition> mResultPos;
16 ::ll::TypedStorage<4, 4, int> mFace;
17 ::ll::TypedStorage<4, 4, ::PlayerActionType> mAction;
18 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mRuntimeId;
19 ::ll::TypedStorage<1, 1, bool> mIsFromServerPlayerMovementSystem;