LeviLamina
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ScriptActorRemoveBeforeEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11namespace ScriptModuleMinecraft { class ScriptActor; }
12namespace Scripting { class WeakLifetimeScope; }
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
18struct ScriptActorRemoveBeforeEvent {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mRemovedActor;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 ScriptActorRemoveBeforeEvent();
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI ScriptActorRemoveBeforeEvent(::Actor const& actor, ::Scripting::WeakLifetimeScope const& scope);
33 // NOLINTEND
34
35public:
36 // static functions
37 // NOLINTBEGIN
38 MCAPI static ::Scripting::ClassBinding bind();
39 // NOLINTEND
40
41public:
42 // constructor thunks
43 // NOLINTBEGIN
44 MCAPI void* $ctor(::Actor const& actor, ::Scripting::WeakLifetimeScope const& scope);
45 // NOLINTEND
46};
47
48} // namespace ScriptModuleMinecraft
Definition Actor.h:125
Definition ScriptActor.h:69
Definition WeakLifetimeScope.h:14
Definition ClassBinding.h:19