LeviLamina
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TextureShiftBuffer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace mce {
6
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::UntypedStorage<4, 8> mUnkbe4300;
12 ::ll::UntypedStorage<4, 8> mUnkfa2b7d;
13 ::ll::UntypedStorage<2, 2> mUnk3a7472;
14 ::ll::UntypedStorage<2, 2> mUnk9a738a;
15 ::ll::UntypedStorage<4, 4> mUnk342ac7;
16 ::ll::UntypedStorage<4, 4> mUnkc15533;
17 ::ll::UntypedStorage<4, 4> mUnk2add5a;
18 // NOLINTEND
19
20public:
21 // prevent constructor by default
22 TextureShiftBuffer& operator=(TextureShiftBuffer const&);
23 TextureShiftBuffer(TextureShiftBuffer const&);
24 TextureShiftBuffer();
25};
26
27} // namespace mce
Definition TextureShiftBuffer.h:7