LeviLamina
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Flag.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Bedrock::Profiler::details::AnnotationFlags::Flag {
6// inner types
7enum : uchar {
8 // bitfield representation
9 None = 0,
10 Retail = 1 << 0,
11 Dev = 1 << 1,
12 Verbose = 1 << 2,
13 Trace = 1 << 3,
14 Reserved4 = 1 << 4,
15 Reserved5 = 1 << 5,
16 Reserved6 = 1 << 6,
17 Baseline = 1 << 7,
18};
19
20} // namespace Bedrock::Profiler::details::AnnotationFlags::Flag