LeviLamina
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StopRidingLocalPlayerCameraForceCutSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorOwnerComponent
;
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class
StrictEntityContext
;
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struct
LocalPlayerComponent
;
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struct
StopRidingRequestComponent
;
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struct
TickingSystemWithInfo
;
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// clang-format on
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namespace
StopRidingLocalPlayerCameraForceCutSystem {
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// functions
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// NOLINTBEGIN
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MCNAPI ::TickingSystemWithInfo createSystem();
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MCNAPI
void
doTick(
::ActorOwnerComponent
& actorOwnerComponent);
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MCNAPI
void
tick(
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::ViewT
<
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::StrictEntityContext
,
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::Include<::LocalPlayerComponent, ::StopRidingRequestComponent>
,
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::ActorOwnerComponent
> localPlayerStopRidingView
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);
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// NOLINTEND
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}
// namespace StopRidingLocalPlayerCameraForceCutSystem
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
StrictEntityContext
Definition
StrictEntityContext.h:8
ViewT
Definition
ViewT.h:6
Include
Definition
Include.h:6
LocalPlayerComponent
Definition
LocalPlayerComponent.h:5
StopRidingRequestComponent
Definition
StopRidingRequestComponent.h:5
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src-server
mc
entity
systems
StopRidingLocalPlayerCameraForceCutSystem.h
Generated on Tue Nov 25 2025 04:01:00 for LeviLamina by
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