LeviLamina
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StopRidingLocalPlayerCameraForceCutSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorOwnerComponent
;
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struct
TickingSystemWithInfo
;
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// clang-format on
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namespace
StopRidingLocalPlayerCameraForceCutSystem {
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// functions
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// NOLINTBEGIN
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MCNAPI ::TickingSystemWithInfo createSystem();
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MCNAPI
void
doTick(
::ActorOwnerComponent
& actorOwnerComponent);
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// NOLINTEND
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}
// namespace StopRidingLocalPlayerCameraForceCutSystem
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
StopRidingLocalPlayerCameraForceCutSystem.h
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