LeviLamina
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HitZoneType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
InteractionZoneUtils {
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enum class
HitZoneType :
int
{
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ChiseledBookshelfFront = 0,
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ShelfFront = 1,
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};
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}
src-server
mc
world
level
block
actor
interaction_zone_utils
HitZoneType.h
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1.12.0