LeviLamina
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This is the complete list of members for PointedDripstoneBlock, including all inherited members.
$_addHardCodedBlockComponents(::Experiments const &) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$_onHitByActivatingAttack(::BlockSource &, ::BlockPos const &, ::Actor *) const (defined in BlockLegacy) | BlockLegacy | |
$addAABBs(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in BlockLegacy) | BlockLegacy | |
$addCollisionShapes(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockLegacy) | BlockLegacy | |
$allowStateMismatchOnPlacement(::Block const &clientTarget, ::Block const &serverTarget) const (defined in BlockLegacy) | BlockLegacy | |
$animateTick(::BlockAnimateTickData const &) const (defined in BlockLegacy) | BlockLegacy | |
$animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$asItemInstance(::Block const &, ::BlockActor const *) const (defined in BlockLegacy) | BlockLegacy | |
$attack(::Player *player, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in BlockLegacy) | BlockLegacy | |
$buildDescriptionId(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
$calcVariant(::BlockSource ®ion, ::BlockPos const &pos, ::mce::Color const &baseColor) const (defined in BlockLegacy) | BlockLegacy | |
$canBeBuiltOver(::BlockSource ®ion, ::BlockPos const &pos, ::BlockItem const &newItem) const (defined in BlockLegacy) | BlockLegacy | |
$canBeBuiltOver(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$canBeFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &aboveBlock) const (defined in BlockLegacy) | BlockLegacy | |
$canBeOriginalSurface() const (defined in BlockLegacy) | BlockLegacy | |
$canBeUsedInCommands(::BaseGameVersion const &baseGameVersion) const (defined in BlockLegacy) | BlockLegacy | |
$canConnect(::Block const &, uchar toOther, ::Block const &thisBlock) const (defined in BlockLegacy) | BlockLegacy | |
$canFillAtPos(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
$canHaveExtraData() const (defined in BlockLegacy) | BlockLegacy | |
$canInstatick() const (defined in BlockLegacy) | BlockLegacy | |
$canProvideMultifaceSupport(::Block const &block, uchar face) const (defined in BlockLegacy) | BlockLegacy | |
$canRenderSelectionOverlay(::BlockRenderLayer) const (defined in BlockLegacy) | BlockLegacy | |
$canSlide(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$canSpawnAt(::BlockSource const ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$canSpawnOn(::Actor *) const (defined in BlockLegacy) | BlockLegacy | |
$canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$causesFreezeEffect() const (defined in BlockLegacy) | BlockLegacy | |
$checkIsPathable(::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const (defined in BlockLegacy) | BlockLegacy | |
$ctor(::std::string const &nameId, int id, ::Material const &material) (defined in BlockLegacy) | BlockLegacy | |
$dealsContactDamage(::Actor const &actor, ::Block const &block, bool isPathFinding) const (defined in BlockLegacy) | BlockLegacy | |
$destroy(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::Actor *entitySource) const (defined in BlockLegacy) | BlockLegacy | |
$detachesOnPistonMove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in BlockLegacy) | BlockLegacy | |
$dtor() (defined in FallingBlock) | FallingBlock | |
$entityInside(::BlockSource &, ::BlockPos const &, ::Actor &) const (defined in BlockLegacy) | BlockLegacy | |
$executeEvent(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &eventName, ::Actor &sourceEntity) const (defined in BlockLegacy) | BlockLegacy | |
$falling() const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$getCollisionShape(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$getCollisionShapeForCamera(::AABB &outAABB, ::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in BlockLegacy) | BlockLegacy | |
$getDirectSignal(::BlockSource ®ion, ::BlockPos const &pos, int dir) const (defined in BlockLegacy) | BlockLegacy | |
$getDustColor(::Block const &) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$getDustParticleName(::Block const &) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$getEmissiveBrightness(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
$getExtraRenderLayers() const (defined in BlockLegacy) | BlockLegacy | |
$getFaceFlip(uchar face, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
$getIgnoresDestroyPermissions(::Actor &entity, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$getLight(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
$getLightEmission(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
$getLiquidClipVolume(::Block const &block, ::BlockSource ®ion, ::BlockPos const &pos, ::AABB &includeBox) const (defined in BlockLegacy) | BlockLegacy | |
$getMapColor(::BlockSource &, ::BlockPos const &, ::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
$getMappedFace(uchar face, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
$getMobToSpawn(::SpawnConditions const &conditions, ::BlockSource ®ion) const (defined in BlockLegacy) | BlockLegacy | |
$getNextBlockPermutation(::Block const ¤tBlock) const (defined in BlockLegacy) | BlockLegacy | |
$getOutline(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$getRenderBlock() const (defined in BlockLegacy) | BlockLegacy | |
$getRenderLayer(::Block const &block, ::BlockSource &, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$getRequiredMedium() const (defined in BlockLegacy) | BlockLegacy | |
$getSecondPart(::IConstBlockSource const ®ion, ::BlockPos const &pos, ::BlockPos &out) const (defined in BlockLegacy) | BlockLegacy | |
$getShadeBrightness(::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
$getStrippedBlock(::Block const &srcBlock) const (defined in BlockLegacy) | BlockLegacy | |
$getUIShape(::Block const &block, ::AABB &bufferAABB) const (defined in BlockLegacy) | BlockLegacy | |
$getVariant(::Block const &block) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$getVisualShape(::Block const &block, ::AABB &bufferAABB) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$getVisualShapeInWorld(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &, ::AABB &bufferAABB) const (defined in BlockLegacy) | BlockLegacy | |
$handlePrecipitation(::BlockSource ®ion, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in BlockLegacy) | BlockLegacy | |
$hasComparatorSignal() const (defined in BlockLegacy) | BlockLegacy | |
$hasTag(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &tagName) const (defined in BlockLegacy) | BlockLegacy | |
$hasVariableLighting() const (defined in BlockLegacy) | BlockLegacy | |
$ignoreEntitiesOnPistonMove(::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
$init() (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$isAttachedTo(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos &outAttachedTo) const (defined in BlockLegacy) | BlockLegacy | |
$isAuxValueRelevantForPicking() const (defined in BlockLegacy) | BlockLegacy | |
$isBounceBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isButtonBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isCandleCakeBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isConsumerComponent() const (defined in BlockLegacy) | BlockLegacy | |
$isContainerBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isCraftingBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isDoorBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isFenceBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isFenceGateBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isFilteredOut(::BlockRenderLayer) const (defined in BlockLegacy) | BlockLegacy | |
$isFreeToFall(::BlockSource ®ion, ::BlockPos const &pos) const (defined in FallingBlock) | FallingBlock | |
$isInteractiveBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isLavaBlocking() const (defined in BlockLegacy) | BlockLegacy | |
$isLeverBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isMovingBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isMultifaceBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isObstructingChests(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &thisBlock) const (defined in BlockLegacy) | BlockLegacy | |
$isPreservingMediumWhenPlaced(::BlockLegacy const *medium) const (defined in BlockLegacy) | BlockLegacy | |
$isRailBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isSeasonTinted(::Block const &block, ::BlockSource ®ion, ::BlockPos const &p) const (defined in BlockLegacy) | BlockLegacy | |
$isSignalSource() const (defined in BlockLegacy) | BlockLegacy | |
$isSilentWhenJumpingOff() const (defined in BlockLegacy) | BlockLegacy | |
$isSlabBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isStairBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isStemBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isStrippable(::Block const &srcBlock) const (defined in BlockLegacy) | BlockLegacy | |
$isThinFenceBlock() const (defined in BlockLegacy) | BlockLegacy | |
$isValidAuxValue(int value) const (defined in BlockLegacy) | BlockLegacy | |
$isWallBlock() const (defined in BlockLegacy) | BlockLegacy | |
$liquidCanFlowIntoFromDirection(uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$mayConsumeFertilizer(::BlockSource ®ion) const (defined in BlockLegacy) | BlockLegacy | |
$mayPick() const (defined in BlockLegacy) | BlockLegacy | |
$mayPick(::BlockSource const ®ion, ::Block const &block, bool liquid) const (defined in BlockLegacy) | BlockLegacy | |
$mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$mayPlace(::BlockSource ®ion, ::BlockPos const &pos, uchar face) const (defined in BlockLegacy) | BlockLegacy | |
$mayPlaceOn(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$movedByPiston(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$newBlockEntity(::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
$notifySpawnedAt(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$onExploded(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *entitySource) const (defined in BlockLegacy) | BlockLegacy | |
$onFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const (defined in BlockLegacy) | BlockLegacy | |
$onFillBlock(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
$onGraphicsModeChanged(::BlockGraphicsModeChangeContext const &context) (defined in BlockLegacy) | BlockLegacy | |
$onLand(::BlockSource ®ion, ::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$onLightningHit(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$onMove(::BlockSource ®ion, ::BlockPos const &from, ::BlockPos const &to) const (defined in BlockLegacy) | BlockLegacy | |
$onProjectileHit(::BlockSource ®ion, ::BlockPos const &pos, ::Actor const &projectile) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$onRedstoneUpdate(::BlockSource ®ion, ::BlockPos const &pos, int strength, bool isFirstTime) const (defined in BlockLegacy) | BlockLegacy | |
$onRemove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$onStandOn(::EntityContext &entity, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$onStructureBlockPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$onStructureNeighborBlockPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
$pushesUpFallingBlocks() const (defined in BlockLegacy) | BlockLegacy | |
$randomlyModifyPosition(::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$randomlyModifyPosition(::BlockPos const &pos, int &seed) const (defined in BlockLegacy) | BlockLegacy | |
$randomTick(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$sanitizeFillBlock(::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
$setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$shouldConnectToRedstone(::BlockSource ®ion, ::BlockPos const &pos, ::Direction::Type direction) const (defined in BlockLegacy) | BlockLegacy | |
$shouldDispense(::BlockSource ®ion, ::Container &container) const (defined in BlockLegacy) | BlockLegacy | |
$shouldStopFalling(::Actor &entity) const (defined in BlockLegacy) | BlockLegacy | |
$shouldTickOnSetBlock() const (defined in BlockLegacy) | BlockLegacy | |
$shouldTriggerEntityInside(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &entity) const (defined in BlockLegacy) | BlockLegacy | |
$spawnAfterBreak(::BlockSource &, ::Block const &, ::BlockPos const &, ::ResourceDropsContext const &) const (defined in BlockLegacy) | BlockLegacy | |
$startFalling(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &oldBlock, bool creative) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
$telemetryVariant(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
$tick(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const (defined in BlockLegacy) | BlockLegacy | |
$transformOnFall(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *entity, float fallDistance) const (defined in BlockLegacy) | BlockLegacy | |
$triggerEvent(::BlockSource ®ion, ::BlockPos const &pos, int b0, int b1) const (defined in BlockLegacy) | BlockLegacy | |
$tryGetCopperBehavior() const (defined in BlockLegacy) | BlockLegacy | |
$tryGetInfested(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
$tryGetUninfested(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
$tryLegacyUpgrade(ushort) const (defined in BlockLegacy) | BlockLegacy | |
$tryToPlace(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::ActorBlockSyncMessage const *syncMsg) const (defined in BlockLegacy) | BlockLegacy | |
$tryToTill(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &entity, ::ItemStack &item) const (defined in BlockLegacy) | BlockLegacy | |
$updateEntityAfterFallOn(::BlockPos const &pos, ::UpdateEntityAfterFallOnInterface &entity) const (defined in BlockLegacy) | BlockLegacy | |
$use(::Player &player, ::BlockPos const &pos, uchar face, ::std::optional<::Vec3 >) const (defined in BlockLegacy) | BlockLegacy | |
$use(::Player &, ::BlockPos const &, uchar) const (defined in BlockLegacy) | BlockLegacy | |
$vftable() (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_addHardCodedBlockComponents(::Experiments const &) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
_calculateDripstoneThickness(::BlockSource ®ion, ::BlockPos const &pos, uchar tipDirection, bool mergeOpposingTips) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_canDrip(::BlockSource ®ion, ::BlockPos const &pos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_canTipGrow(::BlockSource ®ion, ::BlockPos const &tipPos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_createMergedTips(::BlockSource ®ion, ::Block const &tipBlock, ::BlockPos const &tipPos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_executeEvent(::std::string const &name, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::RenderParams ¶ms) const (defined in BlockLegacy) | BlockLegacy | |
_findBlockVertically(::BlockSource ®ion, ::BlockPos const &pos, uchar searchDirection, ::std::function< bool(::BlockSource &, ::BlockPos const &)> pathPredicate, ::std::function< bool(::BlockSource &, ::BlockPos const &)> targetPredicate, int maxSearchLength) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_findRootBlock(::BlockSource ®ion, ::BlockPos const &pos, int maxSearchLength) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_forceExecuteTrigger(::DefinitionTrigger const &trigger, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::RenderParams ¶ms) const (defined in BlockLegacy) | BlockLegacy | |
_getBlockAboveStalactiteRoot(::BlockSource ®ion, ::BlockPos const &pos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_grow(::BlockSource ®ion, ::BlockPos const &growFromPos, uchar growToDirection) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_growStalagmiteBelow(::BlockSource ®ion, ::BlockPos const &growIntoPos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_isStalactiteBase(::BlockSource ®ion, ::BlockPos const &pos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_isValidPointedDripstonePlacement(::BlockSource ®ion, ::BlockPos const &pos, bool isHanging) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_mayPlaceHanging(::BlockSource ®ion, ::BlockPos const &pos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_mayPlaceStanding(::BlockSource ®ion, ::BlockPos const &pos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
_onHitByActivatingAttack(::BlockSource &, ::BlockPos const &, ::Actor *) const (defined in BlockLegacy) | BlockLegacy | virtual |
_queueColumnForFall(::BlockSource ®ion, ::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
_scheduleCheck(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &oldBlock, int delay) const (defined in FallingBlock) | FallingBlock | |
_tickBlocksAround2D(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &oldBlock) const (defined in FallingBlock) | FallingBlock | |
_updateBlockThickness(::BlockSource ®ion, ::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
addAABBs(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in BlockLegacy) | BlockLegacy | virtual |
addBlockProperties(::BlockProperty addedProperties) (defined in BlockLegacy) | BlockLegacy | |
addCollisionShapes(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockLegacy) | BlockLegacy | virtual |
addComponent(::BlockComponentDescription const &blockComponentDescription) (defined in BlockLegacy) | BlockLegacy | |
addDripParticle(::BlockSource ®ion, ::BlockPos const &pos, ::ParticleType particleType) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
addState(::BlockState const &state) (defined in BlockLegacy) | BlockLegacy | |
addState(::BlockState const &state, uint64 variationCount) (defined in BlockLegacy) | BlockLegacy | |
addTag(::HashedString const &tag) (defined in BlockLegacy) | BlockLegacy | |
addTrait(::BlockTrait::ITrait const &trait) (defined in BlockLegacy) | BlockLegacy | |
allowStateMismatchOnPlacement(::Block const &clientTarget, ::Block const &serverTarget) const (defined in BlockLegacy) | BlockLegacy | virtual |
animateTick(::BlockAnimateTickData const &) const (defined in BlockLegacy) | BlockLegacy | virtual |
animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
anyOf(::gsl::span<::std::reference_wrapper<::HashedString const > const > const &blockTypeIdList) const (defined in BlockLegacy) | BlockLegacy | |
asItemInstance(::Block const &, ::BlockActor const *) const (defined in BlockLegacy) | BlockLegacy | |
attack(::Player *player, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
BLOCK_DESCRIPTION_PREFIX() (defined in BlockLegacy) | BlockLegacy | static |
BlockLegacy(::std::string const &nameId, int id, ::Material const &material) (defined in BlockLegacy) | BlockLegacy | |
breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in BlockLegacy) | BlockLegacy | virtual |
buildDescriptionId(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
buildDescriptionIdFromNameInfo(::BlockLegacy::NameInfo const &nameInfo) (defined in BlockLegacy) | BlockLegacy | static |
buildDescriptionName(::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
calcVariant(::BlockSource ®ion, ::BlockPos const &pos, ::mce::Color const &baseColor) const (defined in BlockLegacy) | BlockLegacy | virtual |
canBeBuiltOver(::BlockSource ®ion, ::BlockPos const &pos, ::BlockItem const &newItem) const (defined in BlockLegacy) | BlockLegacy | virtual |
canBeBuiltOver(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
canBeFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &aboveBlock) const (defined in BlockLegacy) | BlockLegacy | virtual |
canBeOriginalSurface() const (defined in BlockLegacy) | BlockLegacy | virtual |
canBeUsedInCommands(::BaseGameVersion const &baseGameVersion) const (defined in BlockLegacy) | BlockLegacy | virtual |
canConnect(::Block const &, uchar toOther, ::Block const &thisBlock) const (defined in BlockLegacy) | BlockLegacy | virtual |
canFillAtPos(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | virtual |
canGrow(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &stalactiteTipPos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
canHaveExtraData() const (defined in BlockLegacy) | BlockLegacy | virtual |
canInstatick() const (defined in BlockLegacy) | BlockLegacy | virtual |
canProvideMultifaceSupport(::Block const &block, uchar face) const (defined in BlockLegacy) | BlockLegacy | virtual |
canProvideSupport(::Block const &, uchar, ::BlockSupportType) const (defined in BlockLegacy) | BlockLegacy | virtual |
canRenderSelectionOverlay(::BlockRenderLayer) const (defined in BlockLegacy) | BlockLegacy | virtual |
canSlide(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
canSpawnAt(::BlockSource const ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
canSpawnOn(::Actor *) const (defined in BlockLegacy) | BlockLegacy | virtual |
canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
causesFreezeEffect() const (defined in BlockLegacy) | BlockLegacy | virtual |
checkIsPathable(::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const (defined in BlockLegacy) | BlockLegacy | virtual |
checkSlide(::BlockSource ®ion, ::BlockPos const &pos) const (defined in FallingBlock) | FallingBlock | |
clip(::Block const &, ::BlockSource const &, ::BlockPos const &, ::Vec3 const &, ::Vec3 const &, ::ShapeType, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in BlockLegacy) | BlockLegacy | |
createBlockPermutations(uint latestUpdaterVersion) (defined in BlockLegacy) | BlockLegacy | |
createWeakPtr() const (defined in BlockLegacy) | BlockLegacy | |
dealsContactDamage(::Actor const &actor, ::Block const &block, bool isPathFinding) const (defined in BlockLegacy) | BlockLegacy | virtual |
destroy(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::Actor *entitySource) const (defined in BlockLegacy) | BlockLegacy | virtual |
detachesOnPistonMove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in BlockLegacy) | BlockLegacy | virtual |
entityInside(::BlockSource &, ::BlockPos const &, ::Actor &) const (defined in BlockLegacy) | BlockLegacy | virtual |
executeEvent(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &eventName, ::Actor &sourceEntity) const (defined in BlockLegacy) | BlockLegacy | virtual |
executeEvent(::std::string const &name, ::RenderParams ¶ms) const (defined in BlockLegacy) | BlockLegacy | |
executeTrigger(::DefinitionTrigger const &trigger, ::RenderParams ¶ms) const (defined in BlockLegacy) | BlockLegacy | |
extractBlockNameInfo(::std::string const &name) (defined in BlockLegacy) | BlockLegacy | static |
falling() const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
fillCauldron(::BlockSource ®ion, ::BlockPos const &pos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
finalizeBlockComponentStorage() (defined in BlockLegacy) | BlockLegacy | |
finalizeScriptCustomComponents(::ScriptBlockCustomComponentsFinalizer &finalizer) (defined in BlockLegacy) | BlockLegacy | |
forEachBlockPermutation(::std::function< bool(::Block const &)> callback) const (defined in BlockLegacy) | BlockLegacy | |
forEachBlockPermutationMutable(::std::function< bool(::Block &)> callback) (defined in BlockLegacy) | BlockLegacy | |
forEachBlockStateInstance(::std::function< bool(::BlockStateInstance const &)> callback) const (defined in BlockLegacy) | BlockLegacy | |
getBlockItemId() const (defined in BlockLegacy) | BlockLegacy | |
getBlockState(::HashedString const &name) const (defined in BlockLegacy) | BlockLegacy | |
getCauldronFillLiquidType(::BlockSource ®ion, ::BlockPos const &pos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
getCollisionShape(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
getCollisionShapeForCamera(::AABB &outAABB, ::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
getCommandNames() const (defined in BlockLegacy) | BlockLegacy | |
getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in BlockLegacy) | BlockLegacy | virtual |
getConnectedDirections(::Block const &thisBlock, ::BlockPos const &pos, ::IConstBlockSource const ®ion) (defined in BlockLegacy) | BlockLegacy | static |
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) const (defined in BlockLegacy) | BlockLegacy | |
getDirectSignal(::BlockSource ®ion, ::BlockPos const &pos, int dir) const (defined in BlockLegacy) | BlockLegacy | virtual |
getDustColor(::Block const &) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
getDustParticleName(::Block const &) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
getEmissiveBrightness(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
getExtraRenderLayers() const (defined in BlockLegacy) | BlockLegacy | virtual |
getFaceFlip(uchar face, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
getIgnoresDestroyPermissions(::Actor &entity, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
getLight(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
getLightEmission(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
getLiquidClipVolume(::Block const &block, ::BlockSource ®ion, ::BlockPos const &pos, ::AABB &includeBox) const (defined in BlockLegacy) | BlockLegacy | virtual |
getMapColor(::BlockSource &, ::BlockPos const &, ::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
getMappedFace(uchar face, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | virtual |
getMobToSpawn(::SpawnConditions const &conditions, ::BlockSource ®ion) const (defined in BlockLegacy) | BlockLegacy | |
getNextBlockPermutation(::Block const ¤tBlock) const (defined in BlockLegacy) | BlockLegacy | |
getOutline(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
getPlacementFacingAll(::Actor const &entity, ::BlockPos const &pos, float yRotOffsetDegree) (defined in BlockLegacy) | BlockLegacy | static |
getRenderBlock() const (defined in BlockLegacy) | BlockLegacy | |
getRenderLayer(::Block const &block, ::BlockSource &, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
getRequiredMedium() const (defined in BlockLegacy) | BlockLegacy | |
getResourceDrops(::Block const &block, ::Randomize &randomize, ::ResourceDropsContext const &resourceDropsContext) const (defined in BlockLegacy) | BlockLegacy | |
getSecondPart(::IConstBlockSource const ®ion, ::BlockPos const &pos, ::BlockPos &out) const (defined in BlockLegacy) | BlockLegacy | virtual |
getShadeBrightness(::Block const &block) const (defined in BlockLegacy) | BlockLegacy | virtual |
getState(uint64 id, ushort data) const (defined in BlockLegacy) | BlockLegacy | inline |
getState(BlockState const &stateType, ushort data) const (defined in BlockLegacy) | BlockLegacy | inline |
getStrippedBlock(::Block const &srcBlock) const (defined in BlockLegacy) | BlockLegacy | |
getTypeName() const (defined in BlockLegacy) | BlockLegacy | |
getUIShape(::Block const &block, ::AABB &bufferAABB) const (defined in BlockLegacy) | BlockLegacy | |
getVariant(::Block const &block) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
getVisualShape(::Block const &block, ::AABB &bufferAABB) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
getVisualShapeInWorld(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &, ::AABB &bufferAABB) const (defined in BlockLegacy) | BlockLegacy | |
growStalactite(::BlockSource ®ion, ::BlockPos const &pos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
growStalagmite(::BlockSource ®ion, ::BlockPos const &pos) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
handlePrecipitation(::BlockSource ®ion, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in BlockLegacy) | BlockLegacy | virtual |
hasComparatorSignal() const (defined in BlockLegacy) | BlockLegacy | virtual |
hasState(::BlockState const &stateType) const (defined in BlockLegacy) | BlockLegacy | |
hasTag(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &tagName) const (defined in BlockLegacy) | BlockLegacy | virtual |
hasTag(::HashedString const &tag) const (defined in BlockLegacy) | BlockLegacy | |
hasVariableLighting() const (defined in BlockLegacy) | BlockLegacy | virtual |
ignoreEntitiesOnPistonMove(::Block const &block) const (defined in BlockLegacy) | BlockLegacy | virtual |
init() (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
isAttachedTo(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos &outAttachedTo) const (defined in BlockLegacy) | BlockLegacy | virtual |
isAuxValueRelevantForPicking() const (defined in BlockLegacy) | BlockLegacy | virtual |
isBounceBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isButtonBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isCandleCakeBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isConsumerComponent() const (defined in BlockLegacy) | BlockLegacy | virtual |
isContainerBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isCraftingBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isDoorBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isFenceBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isFenceGateBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isFilteredOut(::BlockRenderLayer) const (defined in BlockLegacy) | BlockLegacy | virtual |
isFreeToFall(::BlockSource ®ion, ::BlockPos const &pos) const (defined in FallingBlock) | FallingBlock | virtual |
isInteractiveBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isLavaBlocking() const (defined in BlockLegacy) | BlockLegacy | virtual |
isLeverBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isMovingBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isMultifaceBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isObstructingChests(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &thisBlock) const (defined in BlockLegacy) | BlockLegacy | virtual |
isPreservingMediumWhenPlaced(::BlockLegacy const *medium) const (defined in BlockLegacy) | BlockLegacy | virtual |
isRailBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isSeasonTinted(::Block const &block, ::BlockSource ®ion, ::BlockPos const &p) const (defined in BlockLegacy) | BlockLegacy | virtual |
isSignalSource() const (defined in BlockLegacy) | BlockLegacy | virtual |
isSilentWhenJumpingOff() const (defined in BlockLegacy) | BlockLegacy | virtual |
isSlabBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isStairBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isStemBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isStrippable(::Block const &srcBlock) const (defined in BlockLegacy) | BlockLegacy | virtual |
isThinFenceBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
isValidAuxValue(int value) const (defined in BlockLegacy) | BlockLegacy | virtual |
isValidSpawn(::BlockSource ®ion, ::Block const &state, ::BlockPos pos, ::br::spawn::EntityType const &entityType) const (defined in BlockLegacy) | BlockLegacy | |
isWallBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
liquidCanFlowIntoFromDirection(uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
mAllowsRunes (defined in BlockLegacy) | BlockLegacy | |
mAlteredStateCollections (defined in BlockLegacy) | BlockLegacy | |
mAnimatedTexture (defined in BlockLegacy) | BlockLegacy | |
mayConsumeFertilizer(::BlockSource ®ion) const (defined in BlockLegacy) | BlockLegacy | virtual |
mayPick() const (defined in BlockLegacy) | BlockLegacy | virtual |
mayPick(::BlockSource const ®ion, ::Block const &block, bool liquid) const (defined in BlockLegacy) | BlockLegacy | virtual |
mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
mayPlace(::BlockSource ®ion, ::BlockPos const &pos, uchar face) const (defined in BlockLegacy) | BlockLegacy | virtual |
mayPlaceOn(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
mBitsUsed (defined in BlockLegacy) | BlockLegacy | |
mBlockEntityType (defined in BlockLegacy) | BlockLegacy | |
mBlockPermutations (defined in BlockLegacy) | BlockLegacy | |
mBlockStateGroup (defined in BlockLegacy) | BlockLegacy | |
mBurnOdds (defined in BlockLegacy) | BlockLegacy | |
mCanBeBrokenFromFalling (defined in BlockLegacy) | BlockLegacy | |
mCanBeExtraBlock (defined in BlockLegacy) | BlockLegacy | |
mCanBeOriginalSurface (defined in BlockLegacy) | BlockLegacy | |
mCanPropagateBrightness (defined in BlockLegacy) | BlockLegacy | |
mCanReactToNeighborsDuringInstatick (defined in BlockLegacy) | BlockLegacy | |
mCanSlide (defined in BlockLegacy) | BlockLegacy | |
mClientPredictionOverrides (defined in BlockLegacy) | BlockLegacy | |
mComponents (defined in BlockLegacy) | BlockLegacy | |
mCreativeCategory (defined in BlockLegacy) | BlockLegacy | |
mCreativeEnumState (defined in BlockLegacy) | BlockLegacy | |
mCreativeGroup (defined in BlockLegacy) | BlockLegacy | |
mDataDrivenVanillaBlocksAndItemsEnabled (defined in BlockLegacy) | BlockLegacy | |
mDefaultState (defined in BlockLegacy) | BlockLegacy | |
mDescriptionId (defined in BlockLegacy) | BlockLegacy | |
mEventHandlers (defined in BlockLegacy) | BlockLegacy | |
mEventManager (defined in BlockLegacy) | BlockLegacy | |
mExperienceDropRange (defined in BlockLegacy) | BlockLegacy | |
mFalling (defined in BlockLegacy) | BlockLegacy | |
mFancy (defined in BlockLegacy) | BlockLegacy | |
mFlameOdds (defined in BlockLegacy) | BlockLegacy | |
mFriction (defined in BlockLegacy) | BlockLegacy | |
mGetPlacementBlockCallbacks (defined in BlockLegacy) | BlockLegacy | |
mGravity (defined in BlockLegacy) | BlockLegacy | |
mID (defined in BlockLegacy) | BlockLegacy | |
mIgnoreBlockForInsideCubeRenderer (defined in BlockLegacy) | BlockLegacy | |
mIsDoor (defined in BlockLegacy) | BlockLegacy | |
mIsHiddenInCommands (defined in BlockLegacy) | BlockLegacy | |
mIsInteraction (defined in BlockLegacy) | BlockLegacy | |
mIsMobPiece (defined in BlockLegacy) | BlockLegacy | |
mIsOpaqueFullBlock (defined in BlockLegacy) | BlockLegacy | |
mIsTrapdoor (defined in BlockLegacy) | BlockLegacy | |
mIsVanilla (defined in BlockLegacy) | BlockLegacy | |
mLavaFlammable (defined in BlockLegacy) | BlockLegacy | |
mLegacyDataLookupTable (defined in BlockLegacy) | BlockLegacy | |
mLightBlock (defined in BlockLegacy) | BlockLegacy | |
mLightEmission (defined in BlockLegacy) | BlockLegacy | |
mMapColor (defined in BlockLegacy) | BlockLegacy | |
mMaterial (defined in BlockLegacy) | BlockLegacy | |
mMinRequiredBaseGameVersion (defined in BlockLegacy) | BlockLegacy | |
mNameInfo (defined in BlockLegacy) | BlockLegacy | |
mNetEaseComponentStorage (defined in BlockLegacy) | BlockLegacy | |
mNoteBlockInstrument (defined in BlockLegacy) | BlockLegacy | |
movedByPiston(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
mParticleQuantityScalar (defined in BlockLegacy) | BlockLegacy | |
mProperties (defined in BlockLegacy) | BlockLegacy | |
mPushesOutItems (defined in BlockLegacy) | BlockLegacy | |
mRenderLayer (defined in BlockLegacy) | BlockLegacy | |
mRenderLayerCanRenderAsOpaque (defined in BlockLegacy) | BlockLegacy | |
mRequiresCorrectToolForDrops (defined in BlockLegacy) | BlockLegacy | |
mResourceDropsStrategy (defined in BlockLegacy) | BlockLegacy | |
mReturnDefaultBlockOnUnidentifiedBlockState (defined in BlockLegacy) | BlockLegacy | |
mShouldRandomTick (defined in BlockLegacy) | BlockLegacy | |
mShouldRandomTickExtraLayer (defined in BlockLegacy) | BlockLegacy | |
mSolid (defined in BlockLegacy) | BlockLegacy | |
mStateNameMap (defined in BlockLegacy) | BlockLegacy | |
mStates (defined in BlockLegacy) | BlockLegacy | |
mTags (defined in BlockLegacy) | BlockLegacy | |
mThickness (defined in BlockLegacy) | BlockLegacy | |
mTintMethod (defined in BlockLegacy) | BlockLegacy | |
mTotalBitsUsed (defined in BlockLegacy) | BlockLegacy | |
mTranslucency (defined in BlockLegacy) | BlockLegacy | |
mVisualShape (defined in BlockLegacy) | BlockLegacy | |
neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
newBlockEntity(::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
notifySpawnedAt(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
onExploded(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *entitySource) const (defined in BlockLegacy) | BlockLegacy | virtual |
onFallOn(::BlockEvents::BlockEntityFallOnEvent &eventData) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
onFallOnBase(::BlockEvents::BlockEntityFallOnEvent &eventData) const (defined in BlockLegacy) | BlockLegacy | |
onFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const (defined in BlockLegacy) | BlockLegacy | virtual |
onFillBlock(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | virtual |
onGraphicsModeChanged(::BlockGraphicsModeChangeContext const &context) (defined in BlockLegacy) | BlockLegacy | virtual |
onLand(::BlockSource ®ion, ::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
onLightningHit(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
onMove(::BlockSource ®ion, ::BlockPos const &from, ::BlockPos const &to) const (defined in BlockLegacy) | BlockLegacy | virtual |
onPlaceBase(::BlockEvents::BlockPlaceEvent &eventData) const (defined in FallingBlock) | FallingBlock | |
onProjectileHit(::BlockSource ®ion, ::BlockPos const &pos, ::Actor const &projectile) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
onRedstoneUpdate(::BlockSource ®ion, ::BlockPos const &pos, int strength, bool isFirstTime) const (defined in BlockLegacy) | BlockLegacy | virtual |
onRemove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
onStandOn(::EntityContext &entity, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
onStructureBlockPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
onStructureNeighborBlockPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
overrideBlockProperties(::BlockProperty newProperties) (defined in BlockLegacy) | BlockLegacy | |
playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
popResource(::BlockSource ®ion, ::BlockPos const &pos, ::ItemStack const &item) (defined in BlockLegacy) | BlockLegacy | static |
popResource(::BlockSource ®ion, ::BlockPos const &pos, ::ItemInstance const &itemInstance) (defined in BlockLegacy) | BlockLegacy | static |
pushesUpFallingBlocks() const (defined in BlockLegacy) | BlockLegacy | virtual |
randomlyModifyPosition(::BlockPos const &pos) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
randomlyModifyPosition(::BlockPos const &pos, int &seed) const (defined in BlockLegacy) | BlockLegacy | |
randomTick(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
sanitizeFillBlock(::Block const &block) const (defined in BlockLegacy) | BlockLegacy | |
setAllowsRunes(bool interference) (defined in BlockLegacy) | BlockLegacy | |
setCanBeExtraBlock(bool state) (defined in BlockLegacy) | BlockLegacy | |
setCanBeOriginalSurface(bool canBeOriginalSurface) (defined in BlockLegacy) | BlockLegacy | |
setCategory(::CreativeItemCategory creativeCategory) (defined in BlockLegacy) | BlockLegacy | |
setCreativeGroup(::std::string const &value) (defined in BlockLegacy) | BlockLegacy | |
setExperienceDrop(::IntRange dropRange) (defined in BlockLegacy) | BlockLegacy | |
setFlammable(::FlameOdds flameOdds, ::BurnOdds burnOdds, ::LavaFlammable lavaFlammable) (defined in BlockLegacy) | BlockLegacy | |
setFriction(float f) (defined in BlockLegacy) | BlockLegacy | |
setInstrument(::NoteBlockInstrument instrument) (defined in BlockLegacy) | BlockLegacy | |
setIsHiddenInCommands(bool isHiddenInCommands) (defined in BlockLegacy) | BlockLegacy | |
setIsValidSpawn(bool(*predicate)(::BlockSource const &, ::Block const &, ::BlockPos, ::br::spawn::EntityType const &)) (defined in BlockLegacy) | BlockLegacy | |
setLightBlock(::Brightness brightness) (defined in BlockLegacy) | BlockLegacy | |
setLightEmission(::Brightness brightness) (defined in BlockLegacy) | BlockLegacy | |
setMapColor(::mce::Color const &color) (defined in BlockLegacy) | BlockLegacy | |
setMinRequiredBaseGameVersion(::BaseGameVersion const &baseGameVersion) (defined in BlockLegacy) | BlockLegacy | |
setNameId(::std::string const &id) (defined in BlockLegacy) | BlockLegacy | |
setRandomTicking(bool tick) const (defined in BlockLegacy) | BlockLegacy | |
setRequiresCorrectToolForDrops() (defined in BlockLegacy) | BlockLegacy | |
setTintMethod(::TintMethod tintMethod) (defined in BlockLegacy) | BlockLegacy | |
setTranslucency(float translucency) (defined in BlockLegacy) | BlockLegacy | |
setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
shouldConnectToRedstone(::BlockSource ®ion, ::BlockPos const &pos, ::Direction::Type direction) const (defined in BlockLegacy) | BlockLegacy | virtual |
shouldDispense(::BlockSource ®ion, ::Container &container) const (defined in BlockLegacy) | BlockLegacy | virtual |
shouldDrip(::BlockSource ®ion, ::BlockPos const &pos, float randomValue) (defined in PointedDripstoneBlock) | PointedDripstoneBlock | static |
shouldStopFalling(::Actor &entity) const (defined in BlockLegacy) | BlockLegacy | virtual |
shouldTickOnSetBlock() const (defined in BlockLegacy) | BlockLegacy | virtual |
shouldTriggerEntityInside(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &entity) const (defined in BlockLegacy) | BlockLegacy | virtual |
shouldTriggerOnStandOn(::Actor &entity, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | |
SIZE_OFFSET() (defined in BlockLegacy) | BlockLegacy | static |
spawnAfterBreak(::BlockSource &, ::Block const &, ::BlockPos const &, ::ResourceDropsContext const &) const (defined in BlockLegacy) | BlockLegacy | virtual |
spawnResources(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::Randomize &randomize, ::ResourceDropsContext const &resourceDropsContext) const (defined in BlockLegacy) | BlockLegacy | |
startFalling(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &oldBlock, bool creative) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |
telemetryVariant(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockLegacy) | BlockLegacy | virtual |
tick(::BlockEvents::BlockQueuedTickEvent &eventData) const (defined in PointedDripstoneBlock) | PointedDripstoneBlock | |
tick(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const (defined in BlockLegacy) | BlockLegacy | virtual |
transformOnFall(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *entity, float fallDistance) const (defined in BlockLegacy) | BlockLegacy | virtual |
triggerEvent(::BlockSource ®ion, ::BlockPos const &pos, int b0, int b1) const (defined in BlockLegacy) | BlockLegacy | virtual |
tryGetCopperBehavior() const (defined in BlockLegacy) | BlockLegacy | |
tryGetFromRegistry(std::string_view name) (defined in BlockLegacy) | BlockLegacy | static |
tryGetFromRegistry(uint legacyBlockID) (defined in BlockLegacy) | BlockLegacy | static |
tryGetInfested(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
tryGetStateFromLegacyData(ushort data) const (defined in BlockLegacy) | BlockLegacy | |
tryGetUninfested(::Block const &) const (defined in BlockLegacy) | BlockLegacy | |
tryLegacyUpgrade(ushort) const (defined in BlockLegacy) | BlockLegacy | |
trySetState(uint64 id, T val, ushort data) (defined in BlockLegacy) | BlockLegacy | inline |
trySetState(BlockState const &stateType, T val, ushort data) (defined in BlockLegacy) | BlockLegacy | inline |
tryToPlace(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::ActorBlockSyncMessage const *syncMsg) const (defined in BlockLegacy) | BlockLegacy | virtual |
tryToTill(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &entity, ::ItemStack &item) const (defined in BlockLegacy) | BlockLegacy | virtual |
updateEntityAfterFallOn(::BlockPos const &pos, ::UpdateEntityAfterFallOnInterface &entity) const (defined in BlockLegacy) | BlockLegacy | virtual |
updateTallestCollisionShape(::Block const &block, ::BlockSource const ®ion, ::BlockPos const &pos, ::AABB const &intersectTestBox, ::optional_ref<::GetCollisionShapeInterface const > entity, ::AABB &result, ::Vec3 const &posToMinimizeDistanceToIfMatchingHeight, float ¤tDistanceSqr) const (defined in BlockLegacy) | BlockLegacy | |
use(::Player &player, ::BlockPos const &pos, uchar face, ::std::optional<::Vec3 >) const (defined in BlockLegacy) | BlockLegacy | virtual |
use(::Player &, ::BlockPos const &, uchar) const (defined in BlockLegacy) | BlockLegacy | virtual |
~BlockLegacy() (defined in BlockLegacy) | BlockLegacy | virtual |
~FallingBlock() (defined in FallingBlock) | FallingBlock | virtual |
~PointedDripstoneBlock()=default (defined in PointedDripstoneBlock) | PointedDripstoneBlock | virtual |