LeviLamina
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ControlMode.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Editor::Cursor {
6
7enum class ControlMode : int {
8 Keyboard = 0,
9 Mouse = 1,
10 KeyboardAndMouse = 2,
11 Fixed = 3,
12};
13
14}
Definition Keyboard.h:5