LeviLamina
Loading...
Searching...
No Matches
PlayerPassengerSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
14// clang-format on
15
16namespace PlayerPassengerSystem {
17// functions
18// NOLINTBEGIN
19MCNAPI void tick(
20 ::entt::type_list<::Include<::ServerPlayerComponent>>,
21 ::ActorTickNeededComponent& actorTickNeeded,
22 ::PassengerComponent const& passenger,
24);
25// NOLINTEND
26
27} // namespace PlayerPassengerSystem
Definition ActorTickNeededComponent.h:13
Definition EntityModifier.h:6
Definition Include.h:6
Definition PassengerComponent.h:8
Definition ServerPlayerComponent.h:5