LeviLamina
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DynamicJumpControl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/ai/control/JumpControl.h"
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#include "mc/world/actor/ai/control/JumpType.h"
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// auto generated forward declare list
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// clang-format off
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class
JumpControlComponent
;
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class
Mob
;
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struct
JumpControlDescription
;
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// clang-format on
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class
DynamicJumpControl
:
public
::JumpControl
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 1
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virtual
void
initializeInternal(
::Mob
& mob,
::JumpControlDescription
* description)
/*override*/
;
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// vIndex: 2
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virtual ::std::unique_ptr<::JumpControl> clone()
const
/*override*/
;
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// vIndex: 3
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virtual
void
tick(
::JumpControlComponent
& parent,
::Mob
& mob)
/*override*/
;
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// vIndex: 4
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virtual
int
getJumpDelay(
::JumpControlComponent
const
& parent)
const
/*override*/
;
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// vIndex: 5
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virtual
float
getJumpPower(
::JumpControlComponent
const
& parent)
const
/*override*/
;
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// vIndex: 6
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virtual ::JumpType getJumpType(
::JumpControlComponent
const
& parent)
const
/*override*/
;
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// vIndex: 7
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virtual
void
setJumpType(
::JumpControlComponent
& parent, ::JumpType type)
/*override*/
;
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// vIndex: 8
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virtual
void
resetSpeedModifier(
::JumpControlComponent
const
& parent,
::Mob
& mob)
/*override*/
;
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// vIndex: 0
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virtual
~DynamicJumpControl
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD
void
$initializeInternal(
::Mob
& mob,
::JumpControlDescription
* description);
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MCAPI ::std::unique_ptr<::JumpControl> $clone()
const
;
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MCAPI
void
$tick(
::JumpControlComponent
& parent,
::Mob
& mob);
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MCAPI
int
$getJumpDelay(
::JumpControlComponent
const
& parent)
const
;
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MCAPI
float
$getJumpPower(
::JumpControlComponent
const
& parent)
const
;
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MCAPI ::JumpType $getJumpType(
::JumpControlComponent
const
& parent)
const
;
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MCAPI
void
$setJumpType(
::JumpControlComponent
& parent, ::JumpType type);
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MCAPI
void
$resetSpeedModifier(
::JumpControlComponent
const
& parent,
::Mob
& mob);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
DynamicJumpControl
Definition
DynamicJumpControl.h:16
JumpControlComponent
Definition
JumpControlComponent.h:14
JumpControl
Definition
JumpControl.h:16
Mob
Definition
Mob.h:47
JumpControlDescription
Definition
JumpControlDescription.h:13
src
mc
world
actor
ai
control
DynamicJumpControl.h
Generated on Sat Apr 26 2025 05:56:01 for LeviLamina by
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