3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/input/GamepadButton.h"
7#include "mc/client/gui/oreui/input/GamepadMode.h"
8#include "mc/client/gui/oreui/input/GamepadPressType.h"
16 ::ll::TypedStorage<4, 144, ::std::array<int, 36>> mButtonEventCounters;
17 ::ll::TypedStorage<8, 576, ::std::array<::std::optional<::std::chrono::steady_clock::time_point>, 36>>
18 mButtonLongPressTimestamps;
19 ::ll::TypedStorage<8, 64, ::std::array<::std::chrono::steady_clock::time_point, 8>>
20 mNavigationalButtonEventTimestamps;
26 MCAPI ::OreUI::GamepadPressType shouldTrigger(
27 ::OreUI::GamepadButton button,
29 ::std::chrono::steady_clock::time_point
const& timestamp,
30 bool isMovingDiagonally,
31 ::OreUI::GamepadMode gamepadMode
Definition GamepadEventThrottler.h:7