LeviLamina
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ScriptEntityRefType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
ScriptModuleMinecraft {
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enum class
ScriptEntityRefType :
int
{
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Player = 0,
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SimulatedPlayer = 1,
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Actor = 2,
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};
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}
src
mc
scripting
modules
minecraft
actor
ScriptEntityRefType.h
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for LeviLamina by
1.16.1