LeviLamina
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SpawnerData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/WeightedRandom.h"
7#include "mc/world/level/levelgen/v2/OverrideState.h"
8
9// auto generated forward declare list
10// clang-format off
12// clang-format on
13
14namespace br::worldgen {
15
17public:
18 // SpawnerData inner types declare
19 // clang-format off
20 struct Brightness;
21 struct Population;
22 // clang-format on
23
24 // SpawnerData inner types define
25 struct Population {
26 public:
27 // member variables
28 // NOLINTBEGIN
29 ::ll::TypedStorage<2, 2, short> surface;
30 ::ll::TypedStorage<2, 2, short> underground;
31 // NOLINTEND
32 };
33
34 struct Brightness {
35 public:
36 // member variables
37 // NOLINTBEGIN
38 ::ll::TypedStorage<2, 2, short> min;
39 ::ll::TypedStorage<2, 2, short> max;
40 ::ll::TypedStorage<1, 1, bool> raw;
41 // NOLINTEND
42 };
43
44public:
45 // member variables
46 // NOLINTBEGIN
47 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> entity;
48 ::ll::TypedStorage<2, 2, short> minCount;
49 ::ll::TypedStorage<2, 2, short> maxCount;
50 ::ll::TypedStorage<1, 1, ::br::worldgen::OverrideState> surface;
51 ::ll::TypedStorage<1, 1, ::br::worldgen::OverrideState> underground;
52 ::ll::TypedStorage<1, 1, ::br::worldgen::OverrideState> underwater;
53 ::ll::TypedStorage<2, 6, ::std::optional<::br::worldgen::SpawnerData::Population>> population;
54 ::ll::TypedStorage<2, 8, ::std::optional<::br::worldgen::SpawnerData::Brightness>> brightness;
55 // NOLINTEND
56
57public:
58 // prevent constructor by default
59 SpawnerData& operator=(SpawnerData const&);
60
61public:
62 // member functions
63 // NOLINTBEGIN
65
67
68 MCAPI ::br::worldgen::SpawnerData inRawBrightness(short minBrightness, short maxBrightness) const;
69
70 MCAPI ::br::worldgen::SpawnerData spawnsOnSurface(::br::worldgen::OverrideState state) const;
71
72 MCAPI ::br::worldgen::SpawnerData spawnsUnderground(::br::worldgen::OverrideState state) const;
73
74 MCAPI ::br::worldgen::SpawnerData withPopulation(short surfacePop, short undergroundPop) const;
75
76 MCAPI ~SpawnerData();
77 // NOLINTEND
78
79public:
80 // constructor thunks
81 // NOLINTBEGIN
82 MCAPI void* $ctor(::br::worldgen::SpawnerData const&);
83
84 MCAPI void* $ctor(::br::worldgen::SpawnerData&&);
85 // NOLINTEND
86
87public:
88 // destructor thunk
89 // NOLINTBEGIN
90 MCFOLD void $dtor();
91 // NOLINTEND
92};
93
94} // namespace br::worldgen
Definition WeightedRandom.h:13
Definition ActorDefinitionIdentifier.h:13
Definition SpawnerData.h:34
Definition SpawnerData.h:25
Definition SpawnerData.h:16