30 ::ll::TypedStorage<2, 2, short> surface;
31 ::ll::TypedStorage<2, 2, short> underground;
39 ::ll::TypedStorage<2, 2, short> min;
40 ::ll::TypedStorage<2, 2, short> max;
41 ::ll::TypedStorage<1, 1, bool> raw;
48 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> entity;
49 ::ll::TypedStorage<2, 2, short> minCount;
50 ::ll::TypedStorage<2, 2, short> maxCount;
51 ::ll::TypedStorage<1, 1, ::br::worldgen::OverrideState> surface;
52 ::ll::TypedStorage<1, 1, ::br::worldgen::OverrideState> underground;
53 ::ll::TypedStorage<1, 1, ::br::worldgen::OverrideState> underwater;
54 ::ll::TypedStorage<2, 6, ::std::optional<::br::worldgen::SpawnerData::Population>> population;
55 ::ll::TypedStorage<2, 8, ::std::optional<::br::worldgen::SpawnerData::Brightness>> brightness;
70 MCNAPI ::br::worldgen::SpawnerData
inRawBrightness(
short minBrightness,
short maxBrightness)
const;
72 MCNAPI ::br::worldgen::SpawnerData
withPopulation(
short surfacePop,
short undergroundPop)
const;
80 MCNAPI static ::br::worldgen::SpawnerData
81 make(::std::string_view
id,
short probabilityWeight,
short minCount,
short maxCount);