LeviLamina
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ImpactDamageSubcomponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
12namespace Json { class Value; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
31 // NOLINTEND
32
33public:
34 // prevent constructor by default
38
39public:
40 // virtual functions
41 // NOLINTBEGIN
42 // vIndex: 0
43 virtual ~ImpactDamageSubcomponent() /*override*/ = default;
44
45 // vIndex: 1
46 virtual void readfromJSON(::Json::Value& component) /*override*/;
47
48 // vIndex: 2
49 virtual void writetoJSON(::Json::Value& component) const /*override*/;
50
51 // vIndex: 3
52 virtual void doOnHitEffect(::Actor& owner, ::ProjectileComponent& component) /*override*/;
53
54 // vIndex: 4
55 virtual char const* getName() /*override*/;
56 // NOLINTEND
57
58public:
59 // destructor thunk
60 // NOLINTBEGIN
61
62 // NOLINTEND
63
64public:
65 // virtual function thunks
66 // NOLINTBEGIN
67 MCAPI void $readfromJSON(::Json::Value& component);
68
69 MCAPI void $writetoJSON(::Json::Value& component) const;
70
71 MCAPI void $doOnHitEffect(::Actor& owner, ::ProjectileComponent& component);
72
73 MCAPI char const* $getName();
74 // NOLINTEND
75
76public:
77 // vftables
78 // NOLINTBEGIN
79 MCAPI static void** $vftable();
80 // NOLINTEND
81};
Definition Actor.h:104
Definition ImpactDamageSubcomponent.h:15
Definition Value.h:16
Definition OnHitSubcomponent.h:12
Definition ProjectileComponent.h:30
Definition Alias.h:14