3#include "mc/_HeaderOutputPredefine.h"
5namespace mce::framebuilder::bgfxbridge {
7struct DeferredMinecraftFrameRenderer {
11 struct CascadedShadowMapData;
12 struct PointLightShadowMapData;
13 struct ShadowMapBaseData;
18 struct CascadedShadowMapData {};
20 struct PointLightShadowMapData {};
22 struct ShadowMapBaseData {};
24 struct ShadowMapData {};