LeviLamina
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JigsawPieceState.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/levelgen/v2/JigsawSectionDataKey.h"
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namespace
br::worldgen {
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struct
JigsawPieceState
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::br::worldgen::JigsawSectionDataKey> mPieceKey;
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::ll::TypedStorage<8, 8, uint64> mSpaceKey;
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::ll::TypedStorage<4, 4, int> mDepth;
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// NOLINTEND
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};
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}
// namespace br::worldgen
br::worldgen::JigsawPieceState
Definition
JigsawPieceState.h:10
src
mc
world
level
levelgen
v2
JigsawPieceState.h
Generated on Sat Apr 26 2025 05:56:28 for LeviLamina by
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