LeviLamina
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GameTestResult.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
GameTestResult {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnk204eba;
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::ll::UntypedStorage<4, 4>
mUnkb55a6f;
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::ll::UntypedStorage<8, 32>
mUnk19282e;
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::ll::UntypedStorage<8, 32>
mUnkcfa1f2;
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::ll::UntypedStorage<8, 32>
mUnke85467;
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::ll::UntypedStorage<8, 32>
mUnk37d3dd;
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// NOLINTEND
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public
:
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// prevent constructor by default
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GameTestResult(GameTestResult
const
&);
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GameTestResult();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI ::GameTestResult&
operator=
(::GameTestResult&&);
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MCNAPI ::GameTestResult&
operator=
(::GameTestResult
const
&);
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MCNAPI
bool
operator==
(::GameTestResult
const
& rhs)
const
;
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MCNAPI
~GameTestResult
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
GameTestResult::$dtor
MCAPI void $dtor()
GameTestResult::~GameTestResult
MCAPI ~GameTestResult()
GameTestResult::operator==
MCAPI bool operator==(::GameTestResult const &rhs) const
GameTestResult::operator=
MCAPI::GameTestResult & operator=(::GameTestResult const &)
GameTestResult::operator=
MCAPI::GameTestResult & operator=(::GameTestResult &&)
ll::UntypedStorage
Definition
Alias.h:14
src-server
mc
server
GameTestResult.h
Generated on
for LeviLamina by
1.16.1