3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/resources/PackWriteStrategy.h"
13namespace Core {
class Path; }
28 ZipPackWriteStrategy& operator=(ZipPackWriteStrategy
const&);
29 ZipPackWriteStrategy(ZipPackWriteStrategy
const&);
30 ZipPackWriteStrategy();
35 virtual void writeAsset(::PackWriteStrategy::FileName path, ::std::string
const& fileContent) ;
37 virtual ~ZipPackWriteStrategy() ;
46 ::Bedrock::NotNullNonOwnerPtr<::IFileAccess> archiveFileAccess,
47 ::Bedrock::NotNullNonOwnerPtr<::IFileAccess> rawFileAccess
57 ::Bedrock::NotNullNonOwnerPtr<::IFileAccess> archiveFileAccess,
58 ::Bedrock::NotNullNonOwnerPtr<::IFileAccess> rawFileAccess
71 MCNAPI
void $writeAsset(::PackWriteStrategy::FileName path, ::std::string
const& fileContent);
Definition IFileAccess.h:15
Definition PackWriteStrategy.h:10
Definition ResourceLocation.h:15
MCAPI void * $ctor(::ResourceLocation const &archiveLocation, ::Core::Path const &scratchPath, ::Bedrock::NotNullNonOwnerPtr<::IFileAccess > archiveFileAccess, ::Bedrock::NotNullNonOwnerPtr<::IFileAccess > rawFileAccess)
MCAPI void $writeAsset(::PackWriteStrategy::FileName path, ::std::string const &fileContent)
MCAPI ZipPackWriteStrategy(::ResourceLocation const &archiveLocation, ::Core::Path const &scratchPath, ::Bedrock::NotNullNonOwnerPtr<::IFileAccess > archiveFileAccess, ::Bedrock::NotNullNonOwnerPtr<::IFileAccess > rawFileAccess)
static MCAPI void ** $vftable()