3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/checked_resource_service/ClientResourcePointer.h"
7#include "mc/deps/core/checked_resource_service/ResourcePointer.h"
8#include "mc/deps/core/checked_resource_service/ServerResourcePointer.h"
19:
public ::mce::ServerResourcePointer<
21 variant<::std::monostate, ::mce::Texture, ::mce::ClientResourcePointer<::dragon::ResolvedTextureResource>>> {
24 using ServerResource = ::mce::ServerResourcePointer<
26 variant<::std::monostate, ::mce::Texture, ::mce::ClientResourcePointer<::dragon::ResolvedTextureResource>>>;
30 ServerTexture& operator=(ServerTexture
const&);
35 virtual ~ServerTexture() ;
41 MCAPI ServerTexture();
43 MCAPI ServerTexture(::mce::ServerTexture
const&);
45 MCAPI
explicit ServerTexture(
46 ::mce::ResourcePointer<::std::variant<
49 ::mce::ClientResourcePointer<::dragon::ResolvedTextureResource>>>
const&
52 MCAPI ServerTexture(::mce::ServerTexture&&);
60 MCFOLD
void* $ctor(::mce::ServerTexture
const&);
63 ::mce::ResourcePointer<::std::variant<
66 ::mce::ClientResourcePointer<::dragon::ResolvedTextureResource>>>
const&
69 MCAPI
void* $ctor(::mce::ServerTexture&&);
Definition ResolvedTextureResource.h:7
Definition ServerTexture.h:7
static MCAPI void ** $vftable()