LeviLamina
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ChunkTextureIdx.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
ChunkTextureIdx : uchar {
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BrightnessTexture = 0,
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EndPortalColorTexture = 1,
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EndPortalTexture = 2,
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FoliageTexture = 3,
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BaseTextureCount = 4,
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AtlasFirstLayerTexture = 4,
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};
src-client
mc
deps
minecraft_renderer
objects
ChunkTextureIdx.h
Generated on
for LeviLamina by
1.16.1