LeviLamina
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BuiltInBlockStates.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Direction.h"
7#include "mc/world/level/block/CornerShape.h"
8#include "mc/world/level/block/VerticalHalfEnum.h"
9#include "mc/world/level/block/states/BuiltInBlockStateVariant.h"
10
11namespace BuiltInBlockStates {
12// static variables
13// NOLINTBEGIN
14MCAPI ::BuiltInBlockStateVariant<uchar> const& BlockFace();
15
16MCAPI ::BuiltInBlockStateVariant<::Direction::Type> const& CardinalDirection();
17
18MCAPI ::BuiltInBlockStateVariant<bool> const& ConnectionEast();
19
20MCAPI ::BuiltInBlockStateVariant<bool> const& ConnectionNorth();
21
22MCAPI ::BuiltInBlockStateVariant<bool> const& ConnectionSouth();
23
24MCAPI ::BuiltInBlockStateVariant<bool> const& ConnectionWest();
25
26MCAPI ::BuiltInBlockStateVariant<::CornerShape> const& Corner();
27
28MCAPI ::BuiltInBlockStateVariant<uchar> const& FacingDirection();
29
30MCAPI ::BuiltInBlockStateVariant<::VerticalHalfEnum> const& VerticalHalf();
31// NOLINTEND
32
33} // namespace BuiltInBlockStates