LeviLamina
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DolphinMoveControl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/ai/control/MoveControl.h"
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// auto generated forward declare list
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// clang-format off
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class
Mob
;
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class
MoveControlComponent
;
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// clang-format on
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class
DolphinMoveControl
:
public
::MoveControl
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<1, 1, bool> mBreaching;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
tick(
::MoveControlComponent
& parent,
::Mob
& mob)
/*override*/
;
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virtual
~DolphinMoveControl
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
bool
_clearOfObstacles(
::Mob
const
& mob,
float
x,
float
z,
int
distance)
const
;
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MCAPI
void
_handleBreaching(
::Mob
& mob);
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MCAPI
bool
_isInWater(
::Mob
const
& mob)
const
;
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MCAPI
void
_setupBreach(
::Mob
& mob);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$tick(
::MoveControlComponent
& parent,
::Mob
& mob);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
DolphinMoveControl
Definition
DolphinMoveControl.h:14
DolphinMoveControl::$vftable
static MCAPI void ** $vftable()
Mob
Definition
Mob.h:50
MoveControlComponent
Definition
MoveControlComponent.h:16
MoveControl
Definition
MoveControl.h:16
src
mc
world
actor
ai
control
DolphinMoveControl.h
Generated on
for LeviLamina by
1.16.1