3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/control/MoveControl.h"
18 ::ll::TypedStorage<1, 1, bool> mBreaching;
Definition DolphinMoveControl.h:14
MCAPI void $tick(::MoveControlComponent &parent, ::Mob &mob)
MCAPI void _handleBreaching(::Mob &mob)
MCAPI void _setupBreach(::Mob &mob)
MCAPI bool _clearOfObstacles(::Mob const &mob, float x, float z, int distance) const
static MCAPI void ** $vftable()
MCAPI bool _isInWater(::Mob const &mob) const
Definition MoveControlComponent.h:16
Definition MoveControl.h:16