LeviLamina
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DolphinMoveControl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/control/MoveControl.h"
7
8// auto generated forward declare list
9// clang-format off
10class Mob;
12// clang-format on
13
14class DolphinMoveControl : public ::MoveControl {
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<1, 1, bool> mBreaching;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual void tick(::MoveControlComponent& parent, ::Mob& mob) /*override*/;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI DolphinMoveControl();
31
32 MCAPI bool _clearOfObstacles(::Mob const& mob, float x, float z, int distance) const;
33
34 MCAPI void _handleBreaching(::Mob& mob);
35
36 MCAPI void _setupBreach(::Mob& mob);
37 // NOLINTEND
38
39public:
40 // constructor thunks
41 // NOLINTBEGIN
42 MCAPI void* $ctor();
43 // NOLINTEND
44
45public:
46 // virtual function thunks
47 // NOLINTBEGIN
48 MCAPI void $tick(::MoveControlComponent& parent, ::Mob& mob);
49
50
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCNAPI static void** $vftable();
57 // NOLINTEND
58};
static MCAPI void ** $vftable()
Definition Mob.h:57
Definition MoveControlComponent.h:16