LeviLamina
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ActorMoveSystemImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
10// clang-format on
11
12namespace VanillaSystems::ActorMoveSystemImpl {
13// functions
14// NOLINTBEGIN
15MCAPI void
16updateHitboxSystem(::StrictEntityContext const&, ::StateVectorComponent const& svc, ::HitboxComponent& hitbox);
17// NOLINTEND
18
19} // namespace VanillaSystems::ActorMoveSystemImpl
Definition HitboxComponent.h:10
Definition StrictEntityContext.h:10
Definition StateVectorComponent.h:10