LeviLamina
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PlayerSwingStartEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/WeakEntityRef.h"
7#include "mc/world/item/ItemStack.h"
8
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mPlayer;
14 ::ll::TypedStorage<8, 152, ::ItemStack> mHeldItem;
15 // NOLINTEND
16
17public:
18 // member functions
19 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // destructor thunk
25 // NOLINTBEGIN
26 MCFOLD void $dtor();
27 // NOLINTEND
28};
Definition PlayerSwingStartEvent.h:9