LeviLamina
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InternalCaches.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace cohtml {
6
7enum class InternalCaches : int {
8 // bitfield representation
9 Shadows = 1 << 0,
10 Paths = 1 << 1,
11 Textures = 1 << 2,
12 ScratchLayers = 1 << 3,
13 ScratchTextures = 1 << 4,
14 GfxCommandBuffers = 1 << 5,
15 GfxCommandProcessors = 1 << 6,
16 SVGSurfaces = 1 << 7,
17 BackdropFilterSurfaces = 1 << 8,
18};
19
20}