LeviLamina
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ScriptItemReleaseUseAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace ScriptModuleMinecraft { class ScriptItemStack; }
11namespace ScriptModuleMinecraft { class ScriptPlayer; }
12namespace ScriptModuleMinecraft { struct ScriptItemReleaseUseIntermediateData; }
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19public:
20 // ScriptItemReleaseUseAfterEvent inner types define
22
23public:
24 // member variables
25 // NOLINTBEGIN
26 ::ll::TypedStorage<
27 8,
28 40,
29 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>>
30 mScriptItem;
31 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>> mSource;
32 ::ll::TypedStorage<4, 4, int> mUseDuration;
33 // NOLINTEND
34
35public:
36 // static functions
37 // NOLINTBEGIN
38 MCAPI static ::Scripting::ClassBinding bind();
39
40 MCAPI static ::Scripting::ClassBinding bindV010();
41 // NOLINTEND
42};
43
44} // namespace ScriptModuleMinecraft
Definition ScriptItemStack.h:30
Definition ScriptPlayer.h:42
Definition ScriptItemReleaseUseAfterEvent.h:18
Definition ScriptItemReleaseUseIntermediateData.h:11
Definition ClassBinding.h:10