LeviLamina
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FlockingUtility.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
Vec3
;
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// clang-format on
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namespace
FlockingUtility {
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// functions
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// NOLINTBEGIN
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MCNAPI
bool
checkForSteeringCollision(
::Actor
& owner,
::Vec3
const
& direction,
float
distance,
::Vec3
& vecOut);
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MCNAPI
void
chooseRandomDirection(
::Actor
& owner,
::Vec3
& vecOut);
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MCNAPI
void
getWaterHeights(
::Actor
const
& owner,
float
& minHeightOut,
float
& maxHeightOut);
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// NOLINTEND
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}
// namespace FlockingUtility
Actor
Definition
Actor.h:103
Vec3
Definition
Vec3.h:10
src
mc
entity
utilities
FlockingUtility.h
Generated on Fri Jun 13 2025 05:04:34 for LeviLamina by
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