LeviLamina
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FlockingUtility.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
Vec3
;
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// clang-format on
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namespace
FlockingUtility {
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// functions
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// NOLINTBEGIN
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MCNAPI
bool
checkForSteeringCollision(::Actor& owner, ::Vec3
const
& direction,
float
distance, ::Vec3& vecOut);
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MCNAPI
void
chooseRandomDirection(::Actor& owner, ::Vec3& vecOut);
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MCNAPI
void
getWaterHeights(::Actor
const
& owner,
float
& minHeightOut,
float
& maxHeightOut);
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// NOLINTEND
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}
// namespace FlockingUtility
Actor
Definition
Actor.h:105
Vec3
Definition
Vec3.h:10
src
mc
entity
utilities
FlockingUtility.h
Generated on
for LeviLamina by
1.16.1