LeviLamina
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ServerAnimationSystemImpl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorOwnerComponent
;
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// clang-format on
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namespace
ServerAnimationSystemImpl {
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// functions
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// NOLINTBEGIN
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MCNAPI
void
tickAnimationSystem(
::ActorOwnerComponent
& actorOwnerComponent);
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// NOLINTEND
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}
// namespace ServerAnimationSystemImpl
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
src
mc
entity
systems
ServerAnimationSystemImpl.h
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