LeviLamina
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ILogHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/external/gameface/cohtml/Severity.h"
7
8namespace cohtml::Logging {
9
10class ILogHandler {
11public:
12 // virtual functions
13 // NOLINTBEGIN
14 virtual ~ILogHandler() = default;
15
16 virtual void WriteLog(::cohtml::Logging::Severity severity, char const* message, uint64 length) = 0;
17 // NOLINTEND
18};
19
20} // namespace cohtml::Logging
Definition ILogHandler.h:7