LeviLamina
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PushableByEntityUtility.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8class Vec3;
9// clang-format on
10
11namespace PushableByEntityUtility {
12// functions
13// NOLINTBEGIN
14MCAPI void pullToRide(::Actor& owner, ::Actor& other);
15
16MCAPI void push(::Actor& owner, ::Vec3 const& vec);
17
18MCAPI void push(::Actor& owner, ::Actor& other, bool pushSelfOnly);
19
20MCAPI bool skipPush(::Actor& owner, ::Actor& other);
21// NOLINTEND
22
23} // namespace PushableByEntityUtility
Definition Actor.h:106
Definition Vec3.h:10