LeviLamina
Loading...
Searching...
No Matches
AnimationEventState.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
enum class
AnimationEventState :
int
{
6
Start = 0,
7
Stop = 1,
8
Unchanged = 2,
9
};
src
mc
entity
components
AnimationEventState.h
Generated on Sat Apr 26 2025 05:55:34 for LeviLamina by
1.12.0