Definition RenderContext.h:7
Definition TextureBase.h:7
MCAPI TextureBase(::mce::TextureBase &&other)
MCAPI void deleteTexture()
MCAPI void unbindTexture(::mce::RenderContext &renderContext, uint shaderStagesBits) const
MCAPI void transitionToPixelShaderResourceState() const
MCAPI void * $ctor(::mce::TextureBase &&other)
MCAPI void bindTexture(::mce::RenderContext &renderContext, uint textureUnit, uint shaderStagesBits) const
MCAPI void createTexture(::mce::RenderContext &renderContext, ::mce::TextureDescription const &textureDescriptionIn)
MCAPI void resolveTexture(::mce::RenderContext &renderContext, ::mce::Texture *src)
MCAPI::mce::TextureBase & operator=(::mce::TextureBase &&rhs)
MCAPI bool isCreated() const
MCAPI::mce::TextureDescription const & getDescription() const
MCAPI void transitionToNonPixelShaderResourceState() const
Definition TextureDescription.h:7