LeviLamina
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ActorInitializationMethod.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class ActorInitializationMethod : uchar {
6 Invalid = 0,
7 Loaded = 1,
8 Spawned = 2,
9 Born = 3,
10 Transformed = 4,
11 Updated = 5,
12 Event = 6,
13 Legacy = 7,
14};