LeviLamina
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GameRulesUtil.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Settings::RegistryBuilder {
class
IBuilderContext
; }
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// clang-format on
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namespace
Settings::GameRulesUtil {
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// functions
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// NOLINTBEGIN
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MCAPI
bool
canModifyCheats(::Settings::RegistryBuilder::IBuilderContext& context);
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MCAPI
bool
canModifyWorldProperties(::Settings::RegistryBuilder::IBuilderContext& context);
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// NOLINTEND
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}
// namespace Settings::GameRulesUtil
Settings::RegistryBuilder::IBuilderContext
Definition
IBuilderContext.h:7
src-client
mc
client
settings
GameRulesUtil.h
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