LeviLamina
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FlatWorldPreset.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/common/BiomeIdType.h"
7#include "mc/world/level/levelgen/flat/FlatWorldPresetID.h"
8
9// auto generated forward declare list
10// clang-format off
11struct FlatWorldLayer;
12namespace Json { class Value; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, ::FlatWorldPresetID> id;
20 ::ll::TypedStorage<2, 2, ::BiomeIdType> biome;
21 ::ll::TypedStorage<8, 24, ::std::vector<::FlatWorldLayer>> layers;
22 // NOLINTEND
23
24public:
25 // member functions
26 // NOLINTBEGIN
27 MCFOLD_C ushort getBiomeId() const;
28
29 MCAPI ::Json::Value toJson() const;
30
31 MCAPI ~FlatWorldPreset();
32 // NOLINTEND
33
34public:
35 // destructor thunk
36 // NOLINTBEGIN
37 MCAPI void $dtor();
38 // NOLINTEND
39};
Definition Value.h:16
Definition FlatWorldLayer.h:8
Definition FlatWorldPreset.h:15