LeviLamina
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This is the complete list of members for StructureTemplate, including all inherited members.
$_allowReadActor(::Actor const &actor) const (defined in StructureTemplate) | StructureTemplate | |
$_allowReadBlock(::BlockPos const &, ::Block const &block) const (defined in StructureTemplate) | StructureTemplate | |
$clear() (defined in StructureTemplate) | StructureTemplate | |
$ctor(::std::string_view name, ::Bedrock::NonOwnerPointer<::IUnknownBlockTypeRegistry > unknownBlockRegistry) (defined in StructureTemplate) | StructureTemplate | |
$ctor(::StructureTemplate const &temp, ::Bedrock::NonOwnerPointer<::IUnknownBlockTypeRegistry > unknownBlockRegistry) (defined in StructureTemplate) | StructureTemplate | |
$dtor() (defined in StructureTemplate) | StructureTemplate | |
$getTransformedBounds(::BlockPos loadPosition, ::StructureSettings const &structureSettings) const (defined in StructureTemplate) | StructureTemplate | |
$load(::CompoundTag const &tag) (defined in StructureTemplate) | StructureTemplate | |
$randomPalette(::BlockPos randomPosSeed) const (defined in StructureTemplate) | StructureTemplate | |
$rawSize() const (defined in StructureTemplate) | StructureTemplate | |
$save() const (defined in StructureTemplate) | StructureTemplate | |
$vftable() (defined in StructureTemplate) | StructureTemplate | static |
_allowReadActor(::Actor const &actor) const (defined in StructureTemplate) | StructureTemplate | virtual |
_allowReadBlock(::BlockPos const &, ::Block const &block) const (defined in StructureTemplate) | StructureTemplate | virtual |
_clearStructureData() (defined in StructureTemplate) | StructureTemplate | |
_fillBlockInfo(::BlockSource ®ion, ::BlockPos const &minCorner, ::BlockPos const &maxCorner, ::BlockPos const &size) (defined in StructureTemplate) | StructureTemplate | |
_fillEntityList(::BlockSource ®ion, ::BlockPos const &minCorner, ::BlockPos const &maxCorner) (defined in StructureTemplate) | StructureTemplate | |
_getOrCreateIndex(::Block const &block, ::std::map<::Block const *, int > &indexMap, ::StructureBlockPalette &palette) (defined in StructureTemplate) | StructureTemplate | |
_mapToRotation(::Block const &curr, ::Rotation rotation) (defined in StructureTemplate) | StructureTemplate | static |
_placeEntitiesInWorld(::BlockSource ®ion, ::DataLoadHelper &dataLoadHelper, bool shouldReloadActorEquipment, ::std::optional<::BoundingBox > overlapBB) const (defined in StructureTemplate) | StructureTemplate | |
_placeNextBlockSegmentInWorld(::BlockSource ®ion, uint64 startPlacement, uint64 endPlacement, ::StructureSettings const &structureSettings, ::DataLoadHelper &dataLoadHelper, ::StructureBlockPalette const &structureBlockPalette, ::BlockPalette const &position, ::BlockPos offset, ::BlockPos const &pivot, ::Vec3 const &rotation, ::Rotation mirror, ::Mirror integrityValue, float integritySeed, uint updateItemData, ::StructureTelemetryServerData *ignoreJigsawBlocks, bool globalBlockPalette, bool) const (defined in StructureTemplate) | StructureTemplate | |
clear() (defined in StructureTemplate) | StructureTemplate | virtual |
create(std::string_view name, CompoundTag const &tag) (defined in StructureTemplate) | StructureTemplate | static |
create(std::string_view name, BlockSource &blockSource, BoundingBox const &boundingBox, bool ignoreBlocks=false, bool ignoreEntities=false) (defined in StructureTemplate) | StructureTemplate | static |
fillEmpty(::BlockPos const &size) (defined in StructureTemplate) | StructureTemplate | |
fillFromWorld(::BlockSource ®ion, ::BlockPos const &capturePosition, ::StructureSettings const &structureSettings) (defined in StructureTemplate) | StructureTemplate | |
getJigsawMarkers() const (defined in StructureTemplate) | StructureTemplate | |
getTransformedBounds(::BlockPos loadPosition, ::StructureSettings const &structureSettings) const (defined in StructureTemplate) | StructureTemplate | |
INVALID_POSITION() (defined in StructureTemplate) | StructureTemplate | static |
isWaterlogged(::BlockPos const &pos) const (defined in StructureTemplate) | StructureTemplate | |
load(::CompoundTag const &tag) (defined in StructureTemplate) | StructureTemplate | virtual |
mBlockToIndex (defined in StructureTemplate) | StructureTemplate | |
mIsRemovable (defined in StructureTemplate) | StructureTemplate | |
mName (defined in StructureTemplate) | StructureTemplate | |
mNeedsOptimize (defined in StructureTemplate) | StructureTemplate | |
mStructureTemplateData (defined in StructureTemplate) | StructureTemplate | |
mStructureVersion (defined in StructureTemplate) | StructureTemplate | |
mUnknownBlockRegistry (defined in StructureTemplate) | StructureTemplate | |
NO_BLOCK_INDEX_VALUE() (defined in StructureTemplate) | StructureTemplate | static |
optimizePalette(::std::string const &paletteName) (defined in StructureTemplate) | StructureTemplate | |
placeEntitiesInWorld(::BlockSource ®ion, ::BlockPos const &position, ::StructureSettings const &structureSettings, ::BoundingBox overlapBB) const (defined in StructureTemplate) | StructureTemplate | |
placeInWorld(BlockSource &blockSource, BlockPos const &minCorner, Mirror mirror=Mirror::None, Rotation rotation=Rotation::None, bool ignoreBlocks=false, bool ignoreEntities=false) const (defined in StructureTemplate) | StructureTemplate | |
placeInWorld(::BlockSource ®ion, ::BlockPalette const &position, ::BlockPos const &structureSettings, ::StructureSettings const &updateItemData, ::StructureTelemetryServerData *globalBlockPalette, bool telemetryServerData) const (defined in StructureTemplate) | StructureTemplate | |
placeNextSegmentInWorld(::StructureAnimationData &structureAnimationData, ::BlockPalette const &globalBlockPalette) const (defined in StructureTemplate) | StructureTemplate | |
randomPalette(::BlockPos randomPosSeed) const (defined in StructureTemplate) | StructureTemplate | virtual |
rawSize() const (defined in StructureTemplate) | StructureTemplate | virtual |
save() const (defined in StructureTemplate) | StructureTemplate | |
setBlock(::BlockPos const &pos, ::Block const *block, bool waterlogged) (defined in StructureTemplate) | StructureTemplate | |
setStructureTemplateData(::StructureTemplateData const &data) (defined in StructureTemplate) | StructureTemplate | |
StructureTemplate(::std::string_view name, ::Bedrock::NonOwnerPointer<::IUnknownBlockTypeRegistry > unknownBlockRegistry) (defined in StructureTemplate) | StructureTemplate | |
StructureTemplate(::StructureTemplate const &temp, ::Bedrock::NonOwnerPointer<::IUnknownBlockTypeRegistry > unknownBlockRegistry) (defined in StructureTemplate) | StructureTemplate | |
~IStructureTemplate()=default (defined in IStructureTemplate) | IStructureTemplate | virtual |
~StructureTemplate() (defined in StructureTemplate) | StructureTemplate | virtual |