LeviLamina
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UVMap.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec2.h"
7
8namespace DeclarativeBlockTessellation {
9
10struct UVMap {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 8, ::Vec2> mStart;
15 ::ll::TypedStorage<4, 8, ::Vec2> mEnd;
16 // NOLINTEND
17};
18
19} // namespace DeclarativeBlockTessellation