3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/input/vanilla/remapping/ActionEnum.h"
7#include "mc/deps/game_refs/OwnerPtr.h"
28namespace Editor::Services {
32MCNAPI ::std::optional<int> _getVanillaActionKey(::KeyboardRemappingLayout& layout, ::Remapping::ActionEnum action);
34MCNAPI ::OwnerPtr<::Scripting::RenderHelper::BasePrimitive>
35createPrimitive(::Editor::Network::WidgetPrimComponentAxialSphere
const& data);
37MCNAPI ::OwnerPtr<::Scripting::RenderHelper::BasePrimitive>
38createPrimitive(::Editor::Network::WidgetPrimComponentBox
const& data);
40MCNAPI ::OwnerPtr<::Scripting::RenderHelper::BasePrimitive>
41createPrimitive(::Editor::Network::WidgetPrimComponentCone
const& data);
43MCNAPI ::OwnerPtr<::Scripting::RenderHelper::BasePrimitive>
44createPrimitive(::Editor::Network::WidgetPrimComponentCuboid
const& data);
46MCNAPI ::OwnerPtr<::Scripting::RenderHelper::BasePrimitive>
47createPrimitive(::Editor::Network::WidgetPrimComponentCylinder
const& data);
49MCNAPI ::OwnerPtr<::Scripting::RenderHelper::BasePrimitive>
50createPrimitive(::Editor::Network::WidgetPrimComponentDisc
const& data);
52MCNAPI ::OwnerPtr<::Scripting::RenderHelper::BasePrimitive>
53createPrimitive(::Editor::Network::WidgetPrimComponentEllipsoid
const& data);
55MCNAPI ::OwnerPtr<::Scripting::RenderHelper::BasePrimitive>
56createPrimitive(::Editor::Network::WidgetPrimComponentLine
const& data);
58MCNAPI ::OwnerPtr<::Scripting::RenderHelper::BasePrimitive>
59createPrimitive(::Editor::Network::WidgetPrimComponentPyramid
const& data);
63operator==(::Editor::Services::EditorRealmsWorld
const& __P0, ::Editor::Services::EditorRealmsWorld
const& __P1);
65MCNAPI
bool operator==(
66 ::Editor::Services::PersistenceGroupItemMetadata
const& __P0,
67 ::Editor::Services::PersistenceGroupItemMetadata
const& __P1
70MCNAPI
bool operator==(
71 ::Editor::Services::PersistenceGroupMetadata
const& __P0,
72 ::Editor::Services::PersistenceGroupMetadata
const& __P1
75MCNAPI ::std::optional<::Vec3> parseVec3(::std::string
const& s);
Definition KeyboardRemappingLayout.h:5
Definition BasePrimitive.h:7
Definition EditorRealmsWorld.h:7