LeviLamina
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WorldVerificationProgressHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/client/gui/WorldVerificationResult.h"
8#include "mc/world/actor/player/LoadingState.h"
9
10// auto generated forward declare list
11// clang-format off
14class TaskGroup;
15// clang-format on
16
18public:
19 // WorldVerificationProgressHandler inner types define
20 using Callback = ::std::function<void(::WorldVerificationResult)>;
21
22 using CreateAccess = ::std::function<::std::unique_ptr<::PackAccessStrategy>()>;
23
24public:
25 // member variables
26 // NOLINTBEGIN
27 ::ll::TypedStorage<4, 4, ::LoadingState> mState;
28 ::ll::TypedStorage<8, 64, ::std::function<void(::WorldVerificationResult)>> mCallback;
29 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PackAccessStrategy>> mLevelAccess;
30 ::ll::TypedStorage<8, 64, ::std::function<::std::unique_ptr<::PackAccessStrategy>()>> mCreateLevelAccess;
31 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TaskGroup>> mIOTaskGroup;
32 // NOLINTEND
33
34public:
35 // prevent constructor by default
36 WorldVerificationProgressHandler();
37
38public:
39 // virtual functions
40 // NOLINTBEGIN
41 virtual ~WorldVerificationProgressHandler() /*override*/;
42
43 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
44
45 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const /*override*/;
46
47 virtual ::std::string getTitleText() const /*override*/;
48 // NOLINTEND
49
50public:
51 // member functions
52 // NOLINTBEGIN
53 MCAPI WorldVerificationProgressHandler(
54 ::std::function<::std::unique_ptr<::PackAccessStrategy>()> createAccess,
55 ::std::function<void(::WorldVerificationResult)> callback
56 );
57
58 MCAPI WorldVerificationProgressHandler(
59 ::std::function<::std::unique_ptr<::PackAccessStrategy>()> createAccess,
60 ::std::unique_ptr<::PackAccessStrategy> levelAccess,
61 ::std::function<void(::WorldVerificationResult)> callback
62 );
63 // NOLINTEND
64
65public:
66 // constructor thunks
67 // NOLINTBEGIN
68 MCAPI void* $ctor(
69 ::std::function<::std::unique_ptr<::PackAccessStrategy>()> createAccess,
70 ::std::function<void(::WorldVerificationResult)> callback
71 );
72
73 MCAPI void* $ctor(
74 ::std::function<::std::unique_ptr<::PackAccessStrategy>()> createAccess,
75 ::std::unique_ptr<::PackAccessStrategy> levelAccess,
76 ::std::function<void(::WorldVerificationResult)> callback
77 );
78 // NOLINTEND
79
80public:
81 // destructor thunk
82 // NOLINTBEGIN
83 MCAPI void $dtor();
84 // NOLINTEND
85
86public:
87 // virtual function thunks
88 // NOLINTBEGIN
89 MCAPI void $onStart(::MinecraftScreenModel& minecraftScreenModel);
90
91 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
92
93 MCFOLD ::std::string $getTitleText() const;
94 // NOLINTEND
95
96public:
97 // vftables
98 // NOLINTBEGIN
99 MCNAPI static void** $vftable();
100 // NOLINTEND
101};
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5
Definition PackAccessStrategy.h:21
Definition TaskGroup.h:57
Definition WorldVerificationProgressHandler.h:5
static MCAPI void ** $vftable()