LeviLamina
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AbilitiesLayer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class AbilitiesLayer : ushort {
6 CustomCache = 0,
7 Base = 1,
8 Spectator = 2,
9 Commands = 3,
10 Editor = 4,
11 LoadingScreen = 5,
12 Count = 6,
13};